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2b96606db2
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9638e0c561
12 changed files with 59 additions and 84 deletions
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@ -37,8 +37,8 @@
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/* Data
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---- */
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#ifndef __ANIM_PLAYER_ANIM_HEADER__
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#include <player_anim.h>
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#ifndef __ANIM_SPONGEBOB_HEADER__
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#include <ACTOR_SPONGEBOB_ANIM.h>
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#endif
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@ -111,11 +111,11 @@ void CPlayerStateTeeterIdle::enter(CPlayer *_player)
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dir=getFacing(_player);
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if(edgeType==FACING_LEFT)
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{
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anim=dir==FACING_LEFT?ANIM_PLAYER_ANIM_TEETERFRONT:ANIM_PLAYER_ANIM_TEETERBACK;
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anim=dir==FACING_LEFT?ANIM_SPONGEBOB_TEETERFRONT:ANIM_SPONGEBOB_TEETERBACK;
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}
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else
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{
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anim=dir==FACING_RIGHT?ANIM_PLAYER_ANIM_TEETERFRONT:ANIM_PLAYER_ANIM_TEETERBACK;
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anim=dir==FACING_RIGHT?ANIM_SPONGEBOB_TEETERFRONT:ANIM_SPONGEBOB_TEETERBACK;
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}
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setAnimNo(_player,anim);
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@ -262,12 +262,12 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayer *_player)
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static IdleAnims s_unarmedIdleAnims[]=
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{
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// start frame loop frame end frame loop count
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{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 4 }, // default
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{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 10 },
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{ ANIM_PLAYER_ANIM_FACEFRONT, ANIM_PLAYER_ANIM_IDLEHOOLA, ANIM_PLAYER_ANIM_FACEBACK, 5 },
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{ ANIM_PLAYER_ANIM_FACEFRONT, ANIM_PLAYER_ANIM_IDLEWIGGLEARM, ANIM_PLAYER_ANIM_FACEBACK, 5 },
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{ -1, ANIM_PLAYER_ANIM_IDLELOOK, -1, 1 },
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{ -1, ANIM_PLAYER_ANIM_IDLEWIND, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATHE, -1, 4 }, // default
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{ -1, ANIM_SPONGEBOB_IDLEBREATHE, -1, 10 },
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{ ANIM_SPONGEBOB_FACEFRONT, ANIM_SPONGEBOB_IDLEHOOLA, ANIM_SPONGEBOB_FACEBACK, 5 },
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{ ANIM_SPONGEBOB_FACEFRONT, ANIM_SPONGEBOB_IDLEWIGGLEARM, ANIM_SPONGEBOB_FACEBACK, 5 },
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{ -1, ANIM_SPONGEBOB_IDLELOOK, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEWIND, -1, 1 },
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};
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//idlekick
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//idlescratch
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@ -295,9 +295,9 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims()
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static IdleAnims s_coralBlowerIdleAnims[]=
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{
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// start frame loop frame end frame loop count
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{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 4 }, // default
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{ -1, ANIM_PLAYER_ANIM_IDLEBREATHE, -1, 10 },
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{ -1, ANIM_PLAYER_ANIM_IDLELOOK, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATHE, -1, 4 }, // default
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{ -1, ANIM_SPONGEBOB_IDLEBREATHE, -1, 10 },
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{ -1, ANIM_SPONGEBOB_IDLELOOK, -1, 1 },
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};
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static int s_numCoralBlowerIdleAnims=sizeof(s_coralBlowerIdleAnims)/sizeof(IdleAnims);
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IdleAnims *CPlayerStateCoralBlowerIdle::getIdleAnimsDb(int _animNo)
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