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9 changed files with 169 additions and 25 deletions
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@ -309,6 +309,10 @@ void CGameScene::initLevel()
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DVECTOR mapSize=Level.getMapSize();
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CPlayer::CameraBox camBox={0,0,mapSize.vx,mapSize.vy};
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m_player->setCameraBox(camBox);
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if(s_globalLevelSelectThing==1)
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{
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m_player->setHealthType(CPlayer::HEALTH_TYPE__OUT_OF_WATER);
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}
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// Init actors (needs moving and tidying
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int actorNum;
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