This commit is contained in:
Paul 2001-02-27 16:59:50 +00:00
parent 1953cb2f8b
commit 9565c4e575
16 changed files with 160 additions and 135 deletions

View file

@ -17,10 +17,6 @@
#include "thing\thing.h"
#ifndef __THING_TPICKUP_H__
#include "thing\tpickup.h"
#endif
/* Std Lib
------- */
@ -118,7 +114,8 @@ void CThingManager::thinkAllThings(int _frames)
thing2=s_thingLists[CThing::TYPE_PLAYER];
while(thing1&&thing2)
{
if(thing1->checkCollisionAgainst(thing2))
if(thing1->canCollide()&&
thing1->checkCollisionAgainst(thing2))
{
thing1->collidedWith(thing2);
}
@ -180,6 +177,7 @@ void CThingManager::addToThingList(CThing *_this)
{
_this->m_nextThing=s_thingLists[_this->getThingType()];
s_thingLists[_this->getThingType()]=_this;
PAUL_DBGMSG("Added thing type %d",_this->getThingType());
}
/*----------------------------------------------------------------------
@ -226,10 +224,8 @@ void CThing::init()
// Add to thing list
CThingManager::addToThingList(this);
setCollisionSize(20,20); // Some temporary defaults.. (pkg)
setCollisionCentreOffset(0,0);
m_collisionCentreOffset.vx=m_collisionCentreOffset.vy=0;
}
/*----------------------------------------------------------------------
@ -304,7 +300,6 @@ void CThing::render()
y2=Pos.vy+10-ofs.vy;
DrawLine(x1,y1,x2,y2,255,0,0,0);
DrawLine(x2,y1,x1,y2,255,0,0,0);
}
#endif
}
@ -420,8 +415,6 @@ void CThing::setCollisionSize(int _w,int _h)
---------------------------------------------------------------------- */
void CThing::updateCollisionArea()
{
DVECTOR size;
m_collisionCentre.vx=Pos.vx+m_collisionCentreOffset.vx;
m_collisionCentre.vy=Pos.vy+m_collisionCentreOffset.vy;
m_collisionArea.x1=m_collisionCentre.vx-(m_collisionSize.vx/2);
@ -450,29 +443,16 @@ int CThing::checkCollisionAgainst(CThing *_thisThing)
if(abs(pos.vx-thisThingPos.vx)<radius&&
abs(pos.vy-thisThingPos.vy)<radius)
{
DVECTOR pos,size;
CRECT thisRect,thatRect;
thisRect=getCollisionArea();
thatRect=_thisThing->getCollisionArea();
//static int val=0;
if(((thisRect.x1>=thatRect.x1&&thisRect.x1<=thatRect.x2)||(thisRect.x2>=thatRect.x1&&thisRect.x2<=thatRect.x2))&&
((thisRect.y1>=thatRect.y1&&thisRect.y1<=thatRect.y2)||(thisRect.y2>=thatRect.y1&&thisRect.y2<=thatRect.y2)))
{
//PAUL_DBGMSG("hit %d",val++);
collided=true;
}
else
{
//PAUL_DBGMSG("close %d",val++);
}
}
else
{
//PAUL_DBGMSG("%03d %03d ( %d%d )",
// abs(Pos.vx-thisThingPos.vx),abs(Pos.vy-thisThingPos.vy),
// abs(Pos.vx-thisThingPos.vx)<radius,abs(Pos.vy-thisThingPos.vy)<radius);
}
return collided;

View file

@ -67,10 +67,14 @@ class CThing
public:
typedef enum
{
TYPE_THING, // temp.. (pkg)
TYPE_PICKUP,
TYPE_PLAYER,
TYPE_PLAYERPROJECTILE,
TYPE_NPC,
TYPE_ENEMY,
TYPE_ENEMYPROJECTILE,
TYPE_PLATFORM,
TYPE_TRIGGER,
MAX_TYPE,
}
@ -79,7 +83,7 @@ public:
CThing() {;}
virtual ~CThing() {;}
virtual TYPE getThingType() {return TYPE_THING;} //=0; (pkg)
virtual TYPE getThingType()=0;
virtual void init();
@ -108,8 +112,6 @@ protected:
// Pos
DVECTOR Pos, PosDelta;
// Big linked list that contains all CThings ( possibly a temp measure PKG )
// static CThing *s_thingList;
public:
class CThing *m_nextThing;
@ -119,10 +121,10 @@ public:
// -- Collision --
public:
DVECTOR getCollisionSize() {return m_collisionSize;}
virtual int canCollide() {return true;}
virtual int checkCollisionAgainst(CThing *_thisThing);
void updateCollisionArea();
virtual void collidedWith(CThing *_thisThing) {;} //=0; (pkg)
virtual void collidedWith(CThing *_thisThing) {;}
protected:
typedef struct
{
@ -145,6 +147,48 @@ private:
};
/* These are the individual base classes for each of the seperate thing types */
class CPickupThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_PICKUP;}
};
class CPlayerThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_PLAYER;}
};
class CPlayerProjectileThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_PLAYERPROJECTILE;}
};
class CNpcThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_NPC;}
};
class CEnemyThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_ENEMY;}
};
class CEnemyProjectileThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_ENEMYPROJECTILE;}
};
class CPlatformThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_PLATFORM;}
};
class CTriggerThing : public CThing
{
public:
virtual TYPE getThingType() {return TYPE_TRIGGER;}
};
/*----------------------------------------------------------------------
Globals