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16 changed files with 160 additions and 135 deletions
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@ -15,7 +15,11 @@
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#define __ENEMY_NPC_H__
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//#include <dstructs.h>
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#include "Game/Thing.h"
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#ifndef __THING_THING_H__
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#include "thing/thing.h"
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#endif
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#include "Gfx/Skel.h"
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#ifndef __ENEMY_NPCPATH_H__
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/*****************************************************************************/
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class CNpc : public CThing
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class CNpc : public CEnemyThing
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{
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public:
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enum NPC_UNIT_TYPE
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