This commit is contained in:
Daveo 2001-04-19 16:17:03 +00:00
parent fbd76d8843
commit 952418e77d
2 changed files with 0 additions and 12 deletions

View file

@ -223,16 +223,6 @@ void CNpcEnemy::setHeading( s32 xPos, s32 yPos )
} }
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Static function to initialise the actor pool with levels nasty folk
void CNpcEnemy::CacheActor(int Type)
{
int m_type = mapEditConvertTable[Type - NPC_ENEMY_MAPEDIT_OFFSET];
CActorPool::AddActor(m_data[m_type].skelType);
}
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcEnemy::init() void CNpcEnemy::init()

View file

@ -177,8 +177,6 @@ public:
bool canBeCaughtByNet(); bool canBeCaughtByNet();
void caughtWithNet(); void caughtWithNet();
static void CacheActor(int Type);
private: private:
class CLayerCollision *m_layerCollision; class CLayerCollision *m_layerCollision;