diff --git a/source/level/level.cpp b/source/level/level.cpp index 93db08f4f..aa218531f 100644 --- a/source/level/level.cpp +++ b/source/level/level.cpp @@ -141,7 +141,7 @@ sLvlTab *lvlTab=&LvlTable[LevelNo]; m_levelTPage=TPLoadTex(lvlTab->TexFilename); s_playerSpawnPos.vx=LevelHdr->PlayerStartX*16; - s_playerSpawnPos.vy=LevelHdr->PlayerStartY*16; + s_playerSpawnPos.vy=LevelHdr->PlayerStartY*16+16; MapPos.vx=MapPos.vy=0; initLayers();