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@ -16,10 +16,13 @@ virtual ~CLayerCollision();
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virtual void shutdown();
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virtual void shutdown();
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u8 Get(int X,int Y) {return(Map[X+(Y*MapWidth)]);}
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protected:
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protected:
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sLayerHdr *LayerHdr;
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sLayerHdr *LayerHdr;
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int MapWidth,MapHeight;
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int MapWidth,MapHeight;
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u8 *Map;
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u8 *Map;
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};
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};
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