diff --git a/source/map/map.cpp b/source/map/map.cpp index 4f259bcc2..23563d372 100644 --- a/source/map/map.cpp +++ b/source/map/map.cpp @@ -469,6 +469,7 @@ void CMapScene::think(int _frames) if(m_currentChapterSelection==3-1&&m_currentLevelSelection==1-1) { // Plankton FMA.. + CFmaScene::selectFma(CFmaScene::FMA_SCRIPT__PLANKTON); GameState::setNextScene(&FmaScene); } else