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12 changed files with 400 additions and 77 deletions
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@ -23,12 +23,23 @@
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#include "player\player.h"
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#endif
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#ifndef __ANIM_STOMPER_HEADER__
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#include <ACTOR_STOMPER_ANIM.h>
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#endif
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void CNpcEnemy::processCloseSkullStomperAttack( int _frames )
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{
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s8 groundHeight;
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s8 yMovement;
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if ( !m_animPlaying )
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{
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m_animPlaying = true;
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m_animNo = ANIM_STOMPER_CRUSH;
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m_frame = 0;
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}
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if ( m_timerTimer > 0 )
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{
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// wait
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