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b93a5cb4cb
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9153260b12
12 changed files with 400 additions and 77 deletions
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@ -54,6 +54,10 @@ public:
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void render();
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void processEvent( GAME_EVENT evt, CThing *sourceThing );
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void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;}
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void setType( NPC_FRIEND_UNIT_TYPE newType ) {m_type = newType;}
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private:
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class CLayerCollision *m_layerCollision;
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protected:
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enum NPC_FRIEND_MOVEMENT_FUNC
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@ -86,7 +90,6 @@ protected:
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static NPC_FRIEND_DATA m_data[NPC_FRIEND_UNIT_TYPE_MAX];
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static class CLayerCollision *m_layerCollision;
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//class SpriteBank *m_spriteBank;
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enum
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@ -164,6 +167,9 @@ public:
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void setHeading( s32 newHeading ) {m_heading = newHeading;}
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private:
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class CLayerCollision *m_layerCollision;
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protected:
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// NPC data structure definitions //
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@ -188,6 +194,7 @@ protected:
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NPC_INIT_CIRCULAR_PLATFORM,
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NPC_INIT_PARASITIC_WORM,
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NPC_INIT_PARASITIC_WORM_SEGMENT,
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NPC_INIT_HERMIT_CRAB,
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};
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enum NPC_CONTROL_FUNC
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@ -217,6 +224,7 @@ protected:
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NPC_SENSOR_FALLING_ITEM_USER_CLOSE,
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NPC_SENSOR_FISH_HOOK_USER_CLOSE,
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NPC_SENSOR_FLAMING_SKULL_USER_CLOSE,
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NPC_SENSOR_HERMIT_CRAB_USER_CLOSE,
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};
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enum NPC_CLOSE_FUNC
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@ -243,6 +251,7 @@ protected:
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NPC_CLOSE_FISH_HOOK_RISE,
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NPC_CLOSE_FLAMING_SKULL_ATTACK,
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NPC_CLOSE_SKELETAL_FISH_ATTACK,
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NPC_CLOSE_HERMIT_CRAB_ATTACK,
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};
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enum NPC_MOVEMENT_FUNC
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@ -259,6 +268,7 @@ protected:
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NPC_MOVEMENT_RETURNING_HAZARD,
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NPC_MOVEMENT_CLAM_RETRACT,
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NPC_MOVEMENT_PARASITIC_WORM,
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NPC_MOVEMENT_STATIC_CYCLE_ANIM,
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};
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enum NPC_MOVEMENT_MODIFIER_FUNC
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@ -320,6 +330,13 @@ protected:
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FLAMING_SKULL_RETURN = 1,
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};
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enum NPC_HERMIT_CRAB_STATE
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{
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HERMIT_CRAB_NO_ATTACK = 0,
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HERMIT_CRAB_PUNCH_ATTACK = 1,
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HERMIT_CRAB_ROLL_ATTACK = 2,
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};
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enum
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{
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NPC_JELLYFISH_RESISTANCE = 64,
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@ -352,6 +369,7 @@ protected:
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bool detectCollision;
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DAMAGE_TYPE damageToUserType;
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u16 initHealth;
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u16 moveAnim;
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}
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NPC_DATA;
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@ -395,6 +413,10 @@ protected:
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void processCloseSpiderCrabAttack( int _frames );
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// hermit crab functions
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void processCloseHermitCrabAttack( int _frames );
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// ghost pirate functions
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void processCloseGhostPirateAttack( int _frames );
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@ -472,8 +494,6 @@ protected:
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static s32 playerXDistSqr;
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static s32 playerYDistSqr;
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static class CLayerCollision *m_layerCollision;
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// internal variables
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NPC_UNIT_TYPE m_type;
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@ -515,6 +535,7 @@ protected:
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};
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CNpcPositionHistory *m_positionHistory;
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};
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