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@ -75,7 +75,6 @@ void CPlayerStateSoakUp::enter(CPlayerModeBase *_playerMode)
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_playerMode->setAnimNo(ANIM_SPONGEBOB_DONOTDRAW);
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m_breatheDelayFrames=0;
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CSoundMediator::playSfx(CSoundMediator::SFX_SPLASH);
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}
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