diff --git a/source/enemy/npc.cpp b/source/enemy/npc.cpp index 1663a49b9..a453da342 100644 --- a/source/enemy/npc.cpp +++ b/source/enemy/npc.cpp @@ -1315,10 +1315,8 @@ void CNpcEnemy::render() //renderPos.vx = ( Pos.vx + m_drawOffset.vx - offset.vx - ( VidGetScrW() >> 1 ) );// * 20; //renderPos.vy = ( Pos.vy + m_drawOffset.vy - offset.vy - ( VidGetScrH() >> 1 ) );// * 20; - int W=m_actorGfx->getFrameWidth(m_animNo,m_frame); - int H=m_actorGfx->getFrameHeight(m_animNo,m_frame); renderPos.vx = Pos.vx - offset.vx; - renderPos.vy = Pos.vy - offset.vy - H; + renderPos.vy = Pos.vy - offset.vy; m_actorGfx->Render(renderPos,m_animNo,m_frame,m_reversed); }