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2 changed files with 64 additions and 13 deletions
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@ -136,6 +136,7 @@ public:
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virtual ~CActorGfx();
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POLY_FT4 *Render(DVECTOR &Pos,int Anim,int Frame,bool FlipX=false,bool FlipY=false,bool Shadow=false);
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POLY_FT4 *RotateScale(POLY_FT4 *Ft4,DVECTOR &Pos,int Angle,int XScale,int YScale);
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int getFrameCount(int Anim) {return(PoolEntry->ActorGfx->AnimList[Anim].FrameCount);}
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int GetTotalFrameCount();
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@ -145,6 +146,8 @@ protected:
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sSpriteFrame *GetFrame(int Anim,int Frame);
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sActorPool *PoolEntry;
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sSpriteFrame *CurrentFrame;
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sBBox BBox;
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};
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