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9 changed files with 60 additions and 38 deletions
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@ -2,8 +2,8 @@
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/*** Player ***/
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/**************/
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#ifndef __PLAYER_H__
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#define __PLAYER_H__
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#ifndef __PLAYER_PLAYER_H__
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#define __PLAYER_PLAYER_H__
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#include <dstructs.h>
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#include "Game/Thing.h"
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class CPlayer : public CThing
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{
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public:
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CPlayer();
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virtual ~CPlayer();
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void init();
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void shutdown();
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void think(int _frames);
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