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4 changed files with 136 additions and 24 deletions
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@ -264,10 +264,10 @@ void CGameScene::initLevel()
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pos.vx+=32; createPickup(PICKUP__HELMET,&pos);
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pos.vx+=32; createPickup(PICKUP__QUEST_ITEM__TEST,&pos);
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// CNpcPlatform *platform;
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// platform=new ("test platform") CNpcPlatform;
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// platform->init();
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// platform->setLayerCollision( Level.getCollisionLayer() );
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CNpcPlatform *platform;
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platform=new ("test platform") CNpcPlatform;
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platform->init();
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platform->setLayerCollision( Level.getCollisionLayer() );
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#endif
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s_levelFinished=false;
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