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584967841b
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8b37e4e9e6
3 changed files with 14 additions and 3 deletions
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@ -313,7 +313,7 @@ void CGameScene::think(int _frames)
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chapterToOpen=chapter+1;
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}
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gameSlot->levelIsNowOpen(chapterToOpen-1,levelToOpen-1);
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// CMapScene::setLevelToStartOn(chapterToOpen-1,levelToOpen-1);
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CMapScene::setLevelToStartOn(chapterToOpen-1,levelToOpen-1);
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}
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// Level finished - go to map or fma
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@ -170,6 +170,9 @@ DVECTOR CMapScene::s_mapLevelPositions[MAP_NUM_LEVELS_PER_CHAPTER]=
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{ 330,113 },
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};
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int CMapScene::s_chapterToStartOn=1;
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int CMapScene::s_levelToStartOn=1;
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extern int s_globalLevelSelectThing;
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@ -187,10 +190,14 @@ void CMapScene::init()
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m_font->setOt(10);
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m_font->setJustification(FontBank::JUST_LEFT);
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m_currentChapterSelection=0;
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m_currentLevelSelection=0;
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m_screenImage=MemAlloc(512*256*2,"MapScreen");
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m_currentChapterSelection=s_chapterToStartOn;
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generateMapScreenImage();
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m_currentLevelSelection=s_levelToStartOn;
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m_pointerPos=getPointerTargetPosition();
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m_pointerArrivedAtTarget=true;
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SetScreenImage((u8*)m_screenImage);
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m_readyToExit=false;
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@ -48,6 +48,7 @@ public:
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int readyToShutdown();
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char *getSceneName() {return"Map";}
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static void setLevelToStartOn(int _chapter,int _level) {s_chapterToStartOn=_chapter;s_levelToStartOn=_level;}
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private:
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enum
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@ -111,6 +112,9 @@ private:
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static sMapLevelData s_mapLevelData[MAP_NUM_CHAPTERS][MAP_NUM_LEVELS_PER_CHAPTER];
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static DVECTOR s_mapLevelPositions[MAP_NUM_LEVELS_PER_CHAPTER];
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static int s_chapterToStartOn;
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static int s_levelToStartOn;
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};
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