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4 changed files with 25 additions and 0 deletions
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@ -15,6 +15,7 @@
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#if defined(__VERSION_DEBUG__)
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#include "paul\animtest.h"
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@ -316,6 +317,11 @@ void CAnimTestScene::think(int _frames)
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}
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}
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#else
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void AnimTestDummyStub()
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{
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}
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#endif
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/*===========================================================================
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end */
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@ -15,6 +15,7 @@
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#if defined(__VERSION_DEBUG__)
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#include "paul\paul.h"
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@ -193,6 +194,11 @@ void CPaulScene::think(int _frames)
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}
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}
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#else
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void PaulDummyStub()
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{
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}
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#endif
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/*===========================================================================
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end */
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@ -16,6 +16,8 @@
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Includes
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-------- */
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#if defined(__VERSION_DEBUG__)
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#include "paul\scenesel.h"
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#ifndef __GFX_FONT_H__
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@ -285,6 +287,11 @@ void CSceneSelector::selectScene(int _scene)
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GameState::setNextScene(s_sceneList[_scene]);
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}
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#else
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void SceneSelTestDummyStub()
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{
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}
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#endif
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/*===========================================================================
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end */
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@ -15,6 +15,7 @@
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#if defined(__VERSION_DEBUG__)
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#include "paul\sndtest.h"
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@ -163,6 +164,11 @@ int CSceneSoundTest::readyToShutdown()
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return false;
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}
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#else
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void SndTestSelTestDummyStub()
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{
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}
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#endif
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/*===========================================================================
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end */
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