diff --git a/source/backend/complete.cpp b/source/backend/complete.cpp index e0202db38..76d4a3476 100644 --- a/source/backend/complete.cpp +++ b/source/backend/complete.cpp @@ -75,7 +75,7 @@ void CGameCompletedScene::init() m_font=new ("game over font") FontBank(); m_font->initialise(&standardFont); m_font->setJustification(FontBank::JUST_CENTRE); - m_font->setOt(10); + m_font->setOt(5); m_readyToExit=false; CFader::setFadingIn(CFader::BLACK_FADE); @@ -107,7 +107,7 @@ void CGameCompletedScene::render() f4=GetPrimF4(); setXYWH(f4,0,0,512,256); setRGB0(f4,50,40,30); - AddPrimToList(f4,20); + AddPrimToList(f4,10); m_font->setColour(255,255,255); m_font->print(256,100,"Game complete.."); diff --git a/source/backend/gameover.cpp b/source/backend/gameover.cpp index d723f0fc9..f08fe560c 100644 --- a/source/backend/gameover.cpp +++ b/source/backend/gameover.cpp @@ -81,7 +81,7 @@ void CGameOverScene::init() m_font=new ("game over font") FontBank(); m_font->initialise(&standardFont); m_font->setJustification(FontBank::JUST_CENTRE); - m_font->setOt(10); + m_font->setOt(5); m_readyToExit=false; CFader::setFadingIn(CFader::BLACK_FADE); @@ -113,7 +113,7 @@ void CGameOverScene::render() f4=GetPrimF4(); setXYWH(f4,0,0,512,256); setRGB0(f4,0,0,0); - AddPrimToList(f4,20); + AddPrimToList(f4,10); m_font->setColour(255,255,255); m_font->print(256,100,STR__BACKEND__GAME_OVER);