This commit is contained in:
Daveo 2001-04-27 23:05:14 +00:00
parent ccd7fd952a
commit 8804162061
4 changed files with 15 additions and 11 deletions

View file

@ -84,8 +84,8 @@ int Width,Height;
#ifdef _DEBUG #ifdef _DEBUG
AddLayer(LAYER_TYPE_TRIGGER,LAYER_SUBTYPE_NONE, Width, Height); AddLayer(LAYER_TYPE_TRIGGER,LAYER_SUBTYPE_NONE, Width, Height);
AddLayer(LAYER_TYPE_PLATFORM,LAYER_SUBTYPE_NONE, Width, Height); AddLayer(LAYER_TYPE_PLATFORM,LAYER_SUBTYPE_NONE, Width, Height);
AddLayer(LAYER_TYPE_FX,LAYER_SUBTYPE_NONE, Width, Height); // AddLayer(LAYER_TYPE_FX,LAYER_SUBTYPE_NONE, Width, Height);
AddLayer(LAYER_TYPE_ACTOR,LAYER_SUBTYPE_NONE, Width, Height); // AddLayer(LAYER_TYPE_ACTOR,LAYER_SUBTYPE_NONE, Width, Height);
// AddLayer(LAYER_TYPE_ITEM,LAYER_SUBTYPE_NONE, Width, Height); // AddLayer(LAYER_TYPE_ITEM,LAYER_SUBTYPE_NONE, Width, Height);
#endif #endif
for (int i=0; i<Layer.size(); i++) for (int i=0; i<Layer.size(); i++)

View file

@ -647,12 +647,6 @@ vector<sSpriteFrame> Hdrs;
} }
else else
{ // Pak { // Pak
// int XOfs=ThisBmp.Frm.GetX()-(ThisBmp.OrigW/2);
// int YOfs=ThisBmp.Frm.GetY()-(ThisBmp.OrigH);
int OH=ThisBmp.OrigH;
int NH=ThisBmp.Frm.GetHeight();
// int XOfs=ThisBmp.Frm.GetX()-(MaxW/2);
// int YOfs=ThisBmp.Frm.GetY()-(OH-NH);
int XOfs=ThisBmp.CrossHairX; int XOfs=ThisBmp.CrossHairX;
int YOfs=ThisBmp.CrossHairY; int YOfs=ThisBmp.CrossHairY;

View file

@ -235,6 +235,7 @@ void CGameScene::think(int _frames)
else if(s_levelFinished) else if(s_levelFinished)
{ {
s_globalLevelSelectThing++; s_globalLevelSelectThing++;
s_globalLevelSelectThing&=3;
shutdownLevel(); shutdownLevel();
initLevel(); initLevel();

View file

@ -228,8 +228,9 @@ sOT *ThisOT=OtPtr+OTPos;
int i,ThisY=-YOfs; int i,ThisY=-YOfs;
// Render Back Sprites // Render Back Sprites
#ifndef __USER_paul__ #if 0
sBackSprite *SpritePtr=SpriteList; sBackSprite *SpritePtr=SpriteList;
for (i=0; i<SPRITE_MAX; i++) for (i=0; i<SPRITE_MAX; i++)
{ {
SpritePtr->Pos.vx+=SpritePtr->PosInc.vx; SpritePtr->Pos.vx+=SpritePtr->PosInc.vx;
@ -268,13 +269,21 @@ sBox Box;
AddPrim(ThisOT,Gt4); AddPrim(ThisOT,Gt4);
SpritePtr++; SpritePtr++;
} }
#endif /* __USER_paul__ */ #endif
// Render Back Shade // Render Back Shade
for (i=0; i<BandCount; i++) for (i=0; i<BandCount; i++)
{ {
setXYWH(&Band[i],0,ThisY,512,BandHeight); setXYWH(&Band[i],0,ThisY,512,BandHeight*2);
addPrim(ThisOT,&Band[i]); addPrim(ThisOT,&Band[i]);
ThisY+=BandHeight; ThisY+=BandHeight;
} }
if (Band[BandCount-1].y1<0)
{
Band[BandCount-1].y0=0;
Band[BandCount-1].y1=0;
Band[BandCount-1].y2=256;
Band[BandCount-1].y3=256;
}
} }