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Utils/Libs/TexGrab/AllFiles.h
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Utils/Libs/TexGrab/AllFiles.h
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/*=========================================================================
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AllFiles.h
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Author: Gary
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Created: 011200
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __ALLFILES_H__
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#define __ALLFILES_H__
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/*----------------------------------------------------------------------
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Includes
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-------- */
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//#include <vector>
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//#include <gtypes.h>
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//#include <gstring.hpp>
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//#include <misc.hpp>
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//#include <gfname.hpp>
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//#include <pcre.h>
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//#include <ginio.h>
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//#include <repread.h>
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//#include "sprset.h"
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using namespace std;
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/*----------------------------------------------------------------------
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AllFiles Class
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Hold's a list of all the files to be processed on along with the options that apply to them
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------------------------------------------------------------------------------------------- */
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class AllFiles : protected FileCycler
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{
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public:
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AllFiles(void)
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{
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RecurseFiles=false;
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CrossHair=false;
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ZeroColZero=false;
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MoveUVs=false;
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AllowRotate=true;
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ForceOffsets=false;
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ShrinkToFit=true;
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m_allocateAs16bit=false;
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MaxSize=0;
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m_noSort=false;
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}
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void SetFileRecursion(bool NewRecurseFiles) {RecurseFiles=NewRecurseFiles;}
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void SetCrossHair(bool NewCrossHair) {CrossHair=NewCrossHair;}
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void SetZeroColZero(bool NewColZero) {ZeroColZero=NewColZero;}
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void SetMoveUVs(bool NewMoveUVs) {MoveUVs=NewMoveUVs;}
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void SetAllowRotate(bool NewAllowRotate) {AllowRotate=NewAllowRotate;}
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void SetForceOffsets(bool NewForceOffsets) {ForceOffsets=NewForceOffsets;}
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void SetShrinkToFit(bool NewSetShrinkToFit) {ShrinkToFit=NewSetShrinkToFit;}
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void SetXOff(int NewXOff) {XOff=NewXOff;}
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void SetYOff(int NewYOff) {YOff=NewYOff;}
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void SetMaxSize(int New) {MaxSize=New;}
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int GetMaxSize(void) const {return(MaxSize);}
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FIVec const & GetFileInfoVector(void) const {return(AllFileInfos);}
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void setAllocateAs16Bit(bool newVal) {m_allocateAs16bit=newVal;}
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void setNoSort(void) {m_noSort=true;}
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void SortOrder();
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void AddFile(const char * Name);
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void AddMemFrame(char const * FName,Frame &Frame);
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void ReadRepFile(char const * Name);
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protected:
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vector<GString> UniqueTexturesSoFar;
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vector<GString> AllExternalSharedTextures;
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void FileCallback(char const * FName,int FileNum);
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bool ShrinkToFit;
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bool RecurseFiles;
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bool CrossHair;
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bool ZeroColZero;
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bool MoveUVs;
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bool AllowRotate;
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bool ForceOffsets;
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bool m_allocateAs16bit;
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bool m_noSort;
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int XOff,YOff;
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FIVec AllFileInfos;
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int MaxSize;
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};
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#endif /* _ */
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/*===========================================================================
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end */
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