This commit is contained in:
Charles 2001-05-30 14:49:38 +00:00
parent f4d6cbe701
commit 86b0dc7ac7
2 changed files with 95 additions and 66 deletions

View file

@ -44,98 +44,125 @@ void CNpcFallingHazard::init()
m_bounceFinish = false; m_bounceFinish = false;
m_spinFinish = false; m_spinFinish = false;
m_rotation = 0; m_rotation = 0;
m_growing = true;
m_scale = 0;
} }
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFallingHazard::processMovement( int _frames ) void CNpcFallingHazard::processMovement( int _frames )
{ {
s8 groundHeight; if ( m_growing )
s8 yMovement;
if ( m_bounceFinish )
{ {
if ( m_bounceDir ) m_scale = ( ( ( 2 * GameState::getOneSecondInFrames() ) - m_movementTimer ) << 12 ) / ( 2 * GameState::getOneSecondInFrames() );
{
Pos.vx += 2 * _frames;
}
else
{
Pos.vx -= 2 * _frames;
}
Pos.vy += m_speed * _frames;
/*if ( Pos.vy > ( m_bouncePos.vy + 32 ) )
{
m_bounceFinish = false;
}
else*/
{
if ( m_speed < 3 )
{
m_speed++;
}
}
if ( m_spinFinish )
{
m_rotation += 64 * _frames;
m_rotation &= 4095;
}
}
else
{
if ( m_movementTimer > 0 ) if ( m_movementTimer > 0 )
{ {
m_movementTimer -= _frames; m_movementTimer -= _frames;
if ( m_movementTimer <= 0 ) if ( m_movementTimer < 0 )
{ {
Pos = m_base; m_movementTimer = 0;
}
else
{
Pos.vx = m_base.vx + ( -3 + ( getRnd() % 7 ) );
Pos.vy = m_base.vy + ( -3 + ( getRnd() % 7 ) );
} }
} }
else else
{ {
yMovement = 3 * _frames; m_growing = false;
groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 ); m_movementTimer = 2 * GameState::getOneSecondInFrames();
}
}
else
{
s8 groundHeight;
s8 yMovement;
if ( groundHeight < yMovement ) if ( m_bounceFinish )
{
if ( m_bounceDir )
{ {
// colliding with ground Pos.vx += 2 * _frames;
Pos.vy += groundHeight;
m_bounceFinish = true;
m_speed = -5;
m_bounceDir = getRnd() % 2;
m_bouncePos = Pos;
} }
else else
{ {
// drop down Pos.vx -= 2 * _frames;
}
Pos.vy += yMovement; Pos.vy += m_speed * _frames;
/*if ( Pos.vy > ( m_bouncePos.vy + 32 ) )
{
m_bounceFinish = false;
}
else*/
{
if ( m_speed < 3 )
{
m_speed++;
}
}
if ( m_spinFinish )
{
m_rotation += 64 * _frames;
m_rotation &= 4095;
} }
} }
} else
{
if ( m_movementTimer > 0 )
{
m_movementTimer -= _frames;
DVECTOR offset = CLevel::getCameraPos(); if ( m_movementTimer <= 0 )
{
Pos = m_base;
}
else
{
Pos.vx = m_base.vx + ( -3 + ( getRnd() % 7 ) );
Pos.vy = m_base.vy + ( -3 + ( getRnd() % 7 ) );
}
}
else
{
yMovement = 3 * _frames;
s32 yPos = Pos.vy - offset.vy; groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
if ( yPos > VidGetScrH() ) if ( groundHeight < yMovement )
{ {
m_isActive = false; // colliding with ground
m_timerActive = true;
m_timer = ( m_respawnRate - 1 ) * GameState::getOneSecondInFrames(); Pos.vy += groundHeight;
m_bounceFinish = true;
m_speed = -5;
m_bounceDir = getRnd() % 2;
m_bouncePos = Pos;
}
else
{
// drop down
Pos.vy += yMovement;
}
}
}
DVECTOR offset = CLevel::getCameraPos();
s32 yPos = Pos.vy - offset.vy;
if ( yPos > VidGetScrH() )
{
m_isActive = false;
m_timerActive = true;
m_timer = ( m_respawnRate - 1 ) * GameState::getOneSecondInFrames();
m_growing = true;
m_scale = 0;
}
} }
} }
@ -245,9 +272,9 @@ void CNpcFallingHazard::render()
rotation.vz = m_rotation; rotation.vz = m_rotation;
VECTOR scale; VECTOR scale;
scale.vx = ONE; scale.vx = m_scale;
scale.vy = ONE; scale.vy = m_scale;
scale.vz = ONE; scale.vz = m_scale;
m_modelGfx->Render(renderPos,&rotation,&scale); m_modelGfx->Render(renderPos,&rotation,&scale);
} }

View file

@ -37,6 +37,8 @@ protected:
u8 m_bounceDir; u8 m_bounceDir;
DVECTOR m_bouncePos; DVECTOR m_bouncePos;
s16 m_rotation; s16 m_rotation;
s16 m_scale;
u8 m_growing;
}; };
#endif #endif