This commit is contained in:
parent
86ca3a02db
commit
85fecdb6f2
22 changed files with 91 additions and 195 deletions
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@ -285,7 +285,8 @@ system_src := main \
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thing_src := thing
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triggers_src := tcamlock \
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triggers_src := trigger \
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tcamlock \
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tlevexit \
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tlook \
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trestart \
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@ -19,6 +19,8 @@
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#include "gfx\font.h"
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#include "triggers\trigger.h"
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/*
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#ifndef __TRIGGERS_TLEVEXIT_H__
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#include "triggers\tlevexit.h"
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#endif
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@ -38,6 +40,7 @@
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#ifndef __TRIGGERS_TWATER_H__
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#include "triggers\twater.h"
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#endif
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*/
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#ifndef __PICKUPS_PICKUP_H__
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#include "pickups\pickup.h"
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@ -352,79 +355,28 @@ void CLevel::initLayers()
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/*****************************************************************************/
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void CLevel::initThings(int _respawningLevel)
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{
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// Triggers
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// Yeah yeah - I'll put this crap into a seperate file when the numbers of trigger types get a bit bigger! (pkg)
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if (LevelHdr->TriggerList)
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{
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sThingHdr *Hdr=(sThingHdr*)MakePtr(LevelHdr,LevelHdr->TriggerList);
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TriggerCount=Hdr->Count;
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TriggerList=(sThingTrigger*)MakePtr(Hdr,sizeof(sThingHdr));
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// Cam Locks first
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for(int i=0;i<TriggerCount;i++)
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{
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CTriggerThing *trigger=NULL; // I hate having to do this just to keep the compiler quiet :/ (pkg)
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if(TriggerList->Type==3)
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if (TriggerList[i].Type==CTrigger::TRIGGER_CAMLOCK)
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{
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// Camera lock trigger
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trigger=(CCameraLockTrigger*)new ("CameraLockTrigger") CCameraLockTrigger();
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trigger->setThingSubType(0);
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trigger->init();
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trigger->setPositionAndSize(TriggerList->Pos.X<<4,TriggerList->Pos.Y<<4,
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TriggerList->Width<<4,TriggerList->Height<<4);
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trigger->setTargetBox(TriggerList->TargetPos.X<<4,TriggerList->TargetPos.Y<<4,TriggerList->TargetSize.X<<4,TriggerList->TargetSize.Y<<4);
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}
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TriggerList++;
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CTrigger::Create(&TriggerList[i]);
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}
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}
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if (LevelHdr->TriggerList)
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{
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sThingHdr *Hdr=(sThingHdr*)MakePtr(LevelHdr,LevelHdr->TriggerList);
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TriggerCount=Hdr->Count;
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// the rest
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TriggerList=(sThingTrigger*)MakePtr(Hdr,sizeof(sThingHdr));
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for(int i=0;i<TriggerCount;i++)
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{
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CTriggerThing *trigger=NULL; // I hate having to do this just to keep the compiler quiet :/ (pkg)
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switch(TriggerList->Type)
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if (TriggerList[i].Type!=CTrigger::TRIGGER_CAMLOCK)
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{
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// Exit trigger
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case 0:
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trigger=(CTriggerThing*)new ("LevelExitTrigger") CLevelExitTrigger();
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break;
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// Level respawn trigger
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case 1:
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trigger=(CRestartPointTrigger*)new ("RestartTrigger") CRestartPointTrigger();
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break;
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// Teleport trigger
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case 2:
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trigger=(CTeleportTrigger*)new ("TeleportTrigger") CTeleportTrigger();
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break;
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// Camera lock trigger
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case 3:
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trigger=NULL;
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break;
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// In/Out of water triggers
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case 4:
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trigger=(CInWaterTrigger*)new ("InWaterTrigger") CInWaterTrigger();
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break;
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case 5:
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trigger=(COutOfWaterTrigger*)new ("OutOfWaterTrigger") COutOfWaterTrigger();
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break;
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CTrigger::Create(&TriggerList[i]);
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}
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if(trigger)
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{
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trigger->setThingSubType(0);
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trigger->init();
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trigger->setPositionAndSize(TriggerList->Pos.X<<4,TriggerList->Pos.Y<<4,
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TriggerList->Width<<4,TriggerList->Height<<4);
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trigger->setTargetBox(TriggerList->TargetPos.X<<4,TriggerList->TargetPos.Y<<4,TriggerList->TargetSize.X<<4,TriggerList->TargetSize.Y<<4);
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}
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TriggerList++;
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}
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}
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@ -20,7 +20,7 @@
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#endif
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/*****************************************************************************/
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#define LListLen (32*2)
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#define LListLen (256)
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/*****************************************************************************/
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typedef struct
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@ -15,6 +15,8 @@
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#include "platform\prbridge.h"
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#endif
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#include "triggers\trigger.h"
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#ifndef __TRIGGERS_TPLATFRM_H__
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#include "triggers\tplatfrm.h"
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#endif
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@ -38,6 +38,7 @@
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#include "projectl\projectl.h"
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#include "enemy\npc.h"
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#include "friend\friend.h"
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#include "triggers\trigger.h"
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#include "fx\fx.h"
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#ifndef __FRIEND_FRIEND_H__
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@ -115,7 +116,7 @@ static const sFreeListTable FreeListTable[]=
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/* 4*/ {CThing::TYPE_NPC ,CNpcFriend::MAX_SUBTYPE},
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/* 5*/ {CThing::TYPE_ENEMY ,CNpcEnemy::MAX_SUBTYPE},
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/* 6*/ {CThing::TYPE_ENEMYPROJECTILE ,CProjectile::MAX_SUBTYPE},
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/* 7*/ {CThing::TYPE_TRIGGER ,CTriggerThing::MAX_SUBTYPE},
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/* 7*/ {CThing::TYPE_TRIGGER ,CTrigger::MAX_SUBTYPE},
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/* 8*/ {CThing::TYPE_HAZARD ,CNpcHazard::MAX_SUBTYPE},
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/* 9*/ {CThing::TYPE_FX ,CFX::MAX_SUBTYPE},
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};
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@ -837,6 +838,8 @@ CThing *CThingManager::GetThing(int Type,int SubType)
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CThing **List=s_FreeList[Type];
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CThing *Thing=List[SubType];
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ASSERT(Type<CThing::MAX_TYPE);
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ASSERT(SubType<FreeListTable[Type].Count);
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if (Thing)
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{
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List[SubType]=Thing->NextFreeThing;
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@ -898,6 +901,7 @@ void CThing::init()
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{
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ParentThing=NULL;
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NextThing=NULL;
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NextFreeThing=0;
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m_numChildren = 0;
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Pos.vx=Pos.vy=10;
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@ -1012,78 +1016,6 @@ void CThing::ShowBBox()
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DrawLine(area.x1,area.y1,area.x2,area.y2,255,0,0,0);
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DrawLine(area.x2,area.y1,area.x1,area.y2,255,0,0,0);
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}
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/*
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DVECTOR ofs;
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CRECT area;
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ofs=CLevel::getCameraPos();
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area=getCollisionArea();
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area.x1-=ofs.vx;
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area.y1-=ofs.vy;
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area.x2-=ofs.vx;
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area.y2-=ofs.vy;
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if(area.x1<=511&&area.x2>=0&&
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area.y1<=255&&area.y2>=0)
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{
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area=getCollisionArea();
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SVECTOR points[4];
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VECTOR vecPoints[4];
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points[0].vx = area.x1 - Pos.vx;
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points[0].vy = area.y1 - Pos.vy;
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points[1].vx = area.x1 - Pos.vx;
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points[1].vy = area.y2 - Pos.vy;
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points[2].vx = area.x2 - Pos.vx;
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points[2].vy = area.y2 - Pos.vy;
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points[3].vx = area.x2 - Pos.vx;
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points[3].vy = area.y1 - Pos.vy;
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MATRIX mtx;
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SetIdentNoTrans(&mtx );
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RotMatrixZ( m_collisionAngle, &mtx );
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ApplyMatrix( &mtx, &points[0], &vecPoints[0] );
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ApplyMatrix( &mtx, &points[1], &vecPoints[1] );
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ApplyMatrix( &mtx, &points[2], &vecPoints[2] );
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ApplyMatrix( &mtx, &points[3], &vecPoints[3] );
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vecPoints[0].vx += Pos.vx - ofs.vx;
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vecPoints[0].vy += Pos.vy - ofs.vy;
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vecPoints[1].vx += Pos.vx - ofs.vx;
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vecPoints[1].vy += Pos.vy - ofs.vy;
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vecPoints[2].vx += Pos.vx - ofs.vx;
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vecPoints[2].vy += Pos.vy - ofs.vy;
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vecPoints[3].vx += Pos.vx - ofs.vx;
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vecPoints[3].vy += Pos.vy - ofs.vy;
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//DrawLine(area.x1,area.y1,area.x1,area.y2,255,255,255,0);
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//DrawLine(area.x1,area.y2,area.x2,area.y2,255,255,255,0);
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//DrawLine(area.x2,area.y2,area.x2,area.y1,255,255,255,0);
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//DrawLine(area.x2,area.y1,area.x1,area.y1,255,255,255,0);
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DrawLine( vecPoints[0].vx, vecPoints[0].vy, vecPoints[1].vx, vecPoints[1].vy,255,255,255,0);
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DrawLine( vecPoints[1].vx, vecPoints[1].vy, vecPoints[2].vx, vecPoints[2].vy,255,255,255,0);
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DrawLine( vecPoints[2].vx, vecPoints[2].vy, vecPoints[3].vx, vecPoints[3].vy,255,255,255,0);
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DrawLine( vecPoints[3].vx, vecPoints[3].vy, vecPoints[0].vx, vecPoints[0].vy,255,255,255,0);
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area.x1=Pos.vx-10-ofs.vx;
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area.y1=Pos.vy-10-ofs.vy;
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area.x2=Pos.vx+10-ofs.vx;
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area.y2=Pos.vy+10-ofs.vy;
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DrawLine(area.x1,area.y1,area.x2,area.y2,255,0,0,0);
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DrawLine(area.x2,area.y1,area.x1,area.y2,255,0,0,0);
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}
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*/
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}
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}
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#endif
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@ -1207,17 +1139,7 @@ CThing *List=NextThing;
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CThing::getNumChildren()
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{
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return( m_numChildren );
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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/*
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bool CThing::hasChild(CThing *Child)
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{
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CThing *nextChild = NextThing;
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return( false );
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}
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*/
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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@ -1370,25 +1292,3 @@ void CThing::processEvent(GAME_EVENT _event,CThing *_sourceThing)
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CTriggerThing::setPositionAndSize(int _x,int _y,int _w,int _h)
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{
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Pos.vx=_x+(_w/2);
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Pos.vy=_y+(_h/2);
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setCollisionSize(_w,_h);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CTriggerThing::setTargetBox(int _x,int _y,int _w,int _h)
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{
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m_boxX1=_x;
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m_boxY1=_y;
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m_boxX2=_x+_w;
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m_boxY2=_y+_h;
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}
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@ -149,8 +149,8 @@ virtual int dontKillDuringLevelRespawn() {return false;}
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void removeChild(CThing *Child);
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void removeAllChild();
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void deleteAllChild();
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bool hasChild(CThing *Child);
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int getNumChildren();
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// bool hasChild(CThing *Child);
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int getNumChildren() {return( m_numChildren );}
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DVECTOR const &getPos() {return Pos;}
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@ -286,17 +286,7 @@ virtual TYPE getThingType() {return TYPE_PLATFORM;}
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class CTriggerThing : public CThing
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{
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public:
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enum
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{ // For Dynamic ThingCache
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MAX_SUBTYPE =1,
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};
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virtual TYPE getThingType() {return TYPE_TRIGGER;}
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virtual void setPositionAndSize(int _x,int _y,int _w,int _h); // Wonder if this might be better in CThing? (pkg)
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virtual void setTargetBox(int _x,int _y,int _w,int _h); // Wonder if this might be better in CThing? (pkg)
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protected:
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int m_boxX1,m_boxY1,m_boxX2,m_boxY2;
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};
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class CHazardThing : public CThing
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@ -15,6 +15,8 @@
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Includes
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-------- */
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#include "triggers\trigger.h"
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#include "triggers\tcamlock.h"
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#ifndef __PLAYER_PLAYER_H__
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@ -34,7 +34,7 @@
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Structure defintions
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-------------------- */
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class CCameraLockTrigger : public CTriggerThing
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class CCameraLockTrigger : public CTrigger
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{
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protected:
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virtual void collidedWith(CThing *_thisThing);
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@ -15,6 +15,7 @@
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Includes
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-------- */
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#include "triggers\trigger.h"
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#include "triggers\tlevexit.h"
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#ifndef __GAME_GAME_H__
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@ -34,7 +34,7 @@
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Structure defintions
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-------------------- */
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class CLevelExitTrigger : public CTriggerThing
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class CLevelExitTrigger : public CTrigger
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{
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public:
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#if defined (__USER_art__) || defined (__USER_sbart__)
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@ -15,6 +15,7 @@
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Includes
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-------- */
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#include "triggers\trigger.h"
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#include "triggers\tlook.h"
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#ifndef __PLAYER_PLAYER_H__
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@ -34,7 +34,7 @@
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Structure defintions
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-------------------- */
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class CLookTrigger : public CTriggerThing
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class CLookTrigger : public CTrigger
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{
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protected:
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virtual void collidedWith(CThing *_thisThing);
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@ -15,6 +15,7 @@
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Includes
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-------- */
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#include "triggers\trigger.h"
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#include "triggers\tplatfrm.h"
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#ifndef __GAME_GAME_H__
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@ -38,7 +38,7 @@
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Structure defintions
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-------------------- */
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class CPlatformTrigger : public CTriggerThing
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class CPlatformTrigger : public CTrigger
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{
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public:
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#if defined (__USER_art__) || defined (__USER_sbart__)
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@ -15,6 +15,7 @@
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Includes
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-------- */
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#include "triggers\trigger.h"
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#include "triggers\trestart.h"
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#ifndef __PLAYER_PLAYER_H__
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@ -34,7 +34,7 @@
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Structure defintions
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-------------------- */
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class CRestartPointTrigger : public CTriggerThing
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class CRestartPointTrigger : public CTrigger
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{
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protected:
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virtual void collidedWith(CThing *_thisThing);
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@ -44,7 +44,7 @@
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CTrigger *CTrigger::Create(int Type)
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{
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CTrigger *trigger;
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printf("Trig Type %i\n",Type);
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trigger = (CTrigger*)CThingManager::GetThing(CThing::TYPE_TRIGGER,Type);
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if (!trigger)
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switch( Type )
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@ -66,20 +66,19 @@ printf("Trig Type %i\n",Type);
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// Camera lock trigger
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case TRIGGER_CAMLOCK:
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trigger=NULL;
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trigger=(CCameraLockTrigger*)new ("CameraLockTrigger") CCameraLockTrigger();
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break;
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// In/Out of water triggers
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case TRIGGER_WATER:
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case TRIGGER_INWATER:
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trigger=(CInWaterTrigger*)new ("InWaterTrigger") CInWaterTrigger();
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break;
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case 5:
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case TRIGGER_OUTWATER:
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trigger=(COutOfWaterTrigger*)new ("OutOfWaterTrigger") COutOfWaterTrigger();
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break;
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default:
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trigger=NULL;
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}
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printf("TriggerDone\n");
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ASSERT( trigger);
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trigger->setThingSubType(Type);
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@ -92,7 +91,6 @@ printf("TriggerDone\n");
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CTrigger *CTrigger::Create(sThingTrigger *ThisTrigger)
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{
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CTrigger *trigger=Create(ThisTrigger->Type);
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trigger->setPositionAndSize(ThisTrigger->Pos.X<<4,ThisTrigger->Pos.Y<<4,ThisTrigger->Width<<4,ThisTrigger->Height<<4);
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trigger->setTargetBox(ThisTrigger->TargetPos.X<<4,ThisTrigger->TargetPos.Y<<4,ThisTrigger->TargetSize.X<<4,ThisTrigger->TargetSize.Y<<4);
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@ -102,9 +100,47 @@ CTrigger *trigger=Create(ThisTrigger->Type);
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CTrigger::init()
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{
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CTriggerThing::init();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
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void CTrigger::shutdown()
|
||||
{
|
||||
CTriggerThing::shutdown();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
void CTrigger::think(int _frames)
|
||||
{
|
||||
CTriggerThing::think(_frames);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
void CTrigger::render()
|
||||
{
|
||||
CTriggerThing::render();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
void CTrigger::setPositionAndSize(int _x,int _y,int _w,int _h)
|
||||
{
|
||||
Pos.vx=_x+(_w/2);
|
||||
Pos.vy=_y+(_h/2);
|
||||
setCollisionSize(_w,_h);
|
||||
}
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Function:
|
||||
Purpose:
|
||||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
void CTrigger::setTargetBox(int _x,int _y,int _w,int _h)
|
||||
{
|
||||
m_boxX1=_x;
|
||||
m_boxY1=_y;
|
||||
m_boxX2=_x+_w;
|
||||
m_boxY2=_y+_h;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -3,9 +3,9 @@
|
|||
trigger.h
|
||||
|
||||
Author: dave
|
||||
Created:
|
||||
Created: cos paul was too lazy
|
||||
Project: Spongebob
|
||||
Purpose:
|
||||
Purpose: Oh, cos I like the sound of my own typing
|
||||
|
||||
Copyright (c) 2001 Climax Development Ltd
|
||||
|
||||
|
@ -27,7 +27,8 @@ enum TRIGGER_TYPE
|
|||
TRIGGER_RESPAWN,
|
||||
TRIGGER_TELEPORT,
|
||||
TRIGGER_CAMLOCK,
|
||||
TRIGGER_WATER,
|
||||
TRIGGER_INWATER,
|
||||
TRIGGER_OUTWATER,
|
||||
TRIGGER_MAX,
|
||||
};
|
||||
|
||||
|
@ -38,13 +39,19 @@ enum TRIGGER_TYPE
|
|||
|
||||
virtual void init();
|
||||
virtual void shutdown();
|
||||
virtual void think(int _frames);
|
||||
virtual void render();
|
||||
|
||||
static CTrigger *Create(int Type);
|
||||
static CTrigger *Create(sThingTrigger *ThisTrigger);
|
||||
virtual void setPositionAndSize(int _x,int _y,int _w,int _h);
|
||||
virtual void setTargetBox(int _x,int _y,int _w,int _h);
|
||||
|
||||
protected:
|
||||
virtual void collidedWith(CThing *_thisThing){};
|
||||
|
||||
int m_boxX1,m_boxY1,m_boxX2,m_boxY2;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
Includes
|
||||
-------- */
|
||||
|
||||
#include "triggers\trigger.h"
|
||||
#include "triggers\tteleprt.h"
|
||||
|
||||
#ifndef __PLAYER_PLAYER_H__
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
Structure defintions
|
||||
-------------------- */
|
||||
|
||||
class CTeleportTrigger : public CTriggerThing
|
||||
class CTeleportTrigger : public CTrigger
|
||||
{
|
||||
protected:
|
||||
virtual void collidedWith(CThing *_thisThing);
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
Includes
|
||||
-------- */
|
||||
|
||||
#include "triggers\trigger.h"
|
||||
#include "triggers\twater.h"
|
||||
|
||||
#ifndef __PLAYER_PLAYER_H__
|
||||
|
|
|
@ -34,14 +34,14 @@
|
|||
Structure defintions
|
||||
-------------------- */
|
||||
|
||||
class CInWaterTrigger : public CTriggerThing
|
||||
class CInWaterTrigger : public CTrigger
|
||||
{
|
||||
protected:
|
||||
virtual void collidedWith(CThing *_thisThing);
|
||||
|
||||
};
|
||||
|
||||
class COutOfWaterTrigger : public CTriggerThing
|
||||
class COutOfWaterTrigger : public CTrigger
|
||||
{
|
||||
protected:
|
||||
virtual void collidedWith(CThing *_thisThing);
|
||||
|
|
Loading…
Add table
Reference in a new issue