This commit is contained in:
Charles 2001-05-31 20:54:55 +00:00
parent 3869ae4ada
commit 859fdad678
2 changed files with 132 additions and 20 deletions

View file

@ -28,6 +28,16 @@
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSteerableBarrelPlatform::postInit()
{
CNpcPlatform::postInit();
m_currentSpeed = 0;
m_moveXHighRes = 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSteerableBarrelPlatform::processMovement( int _frames )
@ -40,42 +50,83 @@ void CNpcSteerableBarrelPlatform::processMovement( int _frames )
s32 moveX = 0;
s32 moveY = 0;
CPlayer *player = GameScene.getPlayer();
if ( m_contact )
{
CPlayer *player = GameScene.getPlayer();
DVECTOR playerPos = player->getPos();
s32 playerX = playerPos.vx - this->Pos.vx;
if ( playerX > 5 )
{
// roll barrel right
// increase barrel speed to right
moveX = m_speed * _frames;
m_currentSpeed += _frames;
if ( m_currentSpeed > ( m_speed << 8 ) )
{
m_currentSpeed = ( m_speed << 8 );
}
}
else if ( playerX < -5 )
{
moveX = -m_speed * _frames;
m_currentSpeed -= _frames;
if ( m_currentSpeed < -( m_speed << 8 ) )
{
m_currentSpeed = -( m_speed << 8 );
}
}
}
else
{
// reduce speed
s32 speedReduce = -m_currentSpeed;
if ( speedReduce > _frames )
{
speedReduce = _frames;
}
else if ( speedReduce < -_frames )
{
speedReduce = -_frames;
}
// check for collision
m_currentSpeed += speedReduce;
}
if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy ) < -maxHeight )
{
moveX = 0;
}
m_moveXHighRes += m_currentSpeed * _frames;
if ( moveX > 0 )
{
m_rotation += 30 * _frames;
m_rotation &= 4095;
}
else if ( moveX < 0 )
{
m_rotation -= 30 * _frames;
m_rotation &= 4095;
}
moveX = m_moveXHighRes >> 8;
m_moveXHighRes -= moveX << 8;
// check for collision
if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx + moveX, Pos.vy ) < -maxHeight )
{
moveX = 0;
m_currentSpeed = 0;
}
if ( moveX > 0 )
{
m_rotation += 30 * _frames;
m_rotation &= 4095;
}
else if ( moveX < 0 )
{
m_rotation -= 30 * _frames;
m_rotation &= 4095;
}
if ( m_contact )
{
DVECTOR shove;
shove.vx = moveX * _frames;
shove.vy = 0;
player->shove(shove);
}
// check for vertical movement
@ -107,10 +158,12 @@ void CNpcSteerableBarrelPlatform::processMovement( int _frames )
if ( Pos.vx < minX )
{
Pos.vx = minX;
m_currentSpeed = 0;
}
else if ( Pos.vx > maxX )
{
Pos.vx = maxX;
m_currentSpeed = 0;
}
}
}
@ -142,3 +195,58 @@ void CNpcSteerableBarrelPlatform::render()
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcSteerableBarrelPlatform::collidedWith( CThing *_thisThing )
{
switch(_thisThing->getThingType())
{
case TYPE_PLAYER:
{
CPlayer *player;
DVECTOR playerPos;
CRECT collisionArea;
// Only interested in SBs feet colliding with the box (pkg)
player=(CPlayer*)_thisThing;
playerPos=player->getPos();
collisionArea=getCollisionArea();
if( playerPos.vx >= collisionArea.x1 && playerPos.vx <= collisionArea.x2 )
{
if ( checkCollisionDelta( _thisThing, 0, collisionArea ) )
{
player->setPlatform( this );
m_contact = true;
}
else
{
if( playerPos.vy >= collisionArea.y1 && playerPos.vy <= collisionArea.y2 )
{
int height = getHeightFromPlatformAtPosition( playerPos.vx, playerPos.vy );
if ( height >= 0 && height < 1 )
{
player->setPlatform( this );
m_contact = true;
}
}
}
}
break;
}
case TYPE_NPC:
case TYPE_HAZARD:
break;
default:
ASSERT(0);
break;
}
}

View file

@ -22,10 +22,14 @@ class CNpcSteerableBarrelPlatform : public CNpcPlatform
{
public:
virtual void render();
virtual void postInit();
protected:
virtual void processMovement( int _frames );
virtual void collidedWith(CThing *_thisThing);
s16 m_rotation;
s32 m_currentSpeed;
s16 m_moveXHighRes;
};
#endif