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@ -794,7 +794,7 @@ if(PadGetDown(0)&PAD_TRIANGLE)
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// over an item whilst unarmed, he automatically picks it up
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m_tryingToAutomaticallyPickupWeapon=true;
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}
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if(getPadInputDown()&PI_WEAPONCHANGE)
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if(m_currentMode!=PLAYER_MODE_CART && getPadInputDown()&PI_WEAPONCHANGE)
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{
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// If already armed then drop current weapon
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if(m_currentMode!=PLAYER_MODE_BASICUNARMED&&
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