This commit is contained in:
parent
516e1f8de6
commit
853dc2607c
9 changed files with 56 additions and 206 deletions
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@ -1,4 +1,4 @@
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# die
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die
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idle
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# jumpend
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# jumpstart
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@ -305,7 +305,7 @@ s32 CNpcStaticClamEnemy::getFrameShift( int _frames )
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void CNpcStaticClamEnemy::processAnimFrames( int _frames )
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{
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if ( m_animPlaying && !m_isDying )
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if ( m_animPlaying && ( ( m_isDying && m_data[m_type].playDeathAnim ) || !m_isDying ) )
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{
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s32 frameCount;
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@ -274,101 +274,3 @@ void CNpcHermitCrabEnemy::processMovementModifier( int _frames, s32 distX, s32 d
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CSoundMediator::playSfx( CSoundMediator::SFX_HERMIT_CRAB_MOVE );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcHermitCrabEnemy::processShot( int _frames )
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{
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switch ( m_state )
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{
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case NPC_GENERIC_HIT_CHECK_HEALTH:
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{
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m_health -= 5;
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if ( m_health < 0 )
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{
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m_state = NPC_GENERIC_HIT_DEATH_START;
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m_animPlaying = true;
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m_animNo = m_data[m_type].dieAnim;
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m_frame = 0;
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}
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else
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{
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m_state = NPC_GENERIC_HIT_RECOIL;
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m_animPlaying = true;
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m_animNo = m_data[m_type].recoilAnim;
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m_frame = 0;
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}
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break;
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}
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case NPC_GENERIC_HIT_RECOIL:
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{
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if ( !m_animPlaying )
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{
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m_state = 0;
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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}
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break;
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}
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case NPC_GENERIC_HIT_DEATH_START:
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{
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if ( !m_animPlaying )
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{
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m_state = NPC_GENERIC_HIT_DEATH_END;
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if ( m_data[m_type].deathSfx < CSoundMediator::NUM_SFXIDS )
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{
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CSoundMediator::playSfx( m_data[m_type].deathSfx );
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}
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m_isDying = true;
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m_speed = -5;
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if (m_data[m_type].skelType)
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{
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m_actorGfx->SetOtPos( 0 );
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}
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}
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break;
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}
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case NPC_GENERIC_HIT_DEATH_END:
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{
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m_drawRotation += 64 * _frames;
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m_drawRotation &= 4095;
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Pos.vy += m_speed * _frames;
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if ( m_speed < 5 )
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{
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m_speed++;
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}
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DVECTOR offset = CLevel::getCameraPos();
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if ( Pos.vy - offset.vy > VidGetScrH() )
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{
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if ( m_data[m_type].respawning )
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{
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m_isActive = false;
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m_timerFunc = NPC_TIMER_RESPAWN;
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m_timerTimer = 4 * GameState::getOneSecondInFrames();
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}
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else
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{
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setToShutdown();
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}
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}
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break;
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}
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}
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}
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@ -25,7 +25,6 @@ public:
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protected:
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virtual void processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange );
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virtual bool processSensor();
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virtual void processShot( int _frames );
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virtual void processClose( int _frames );
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s32 m_jumpBase;
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@ -55,101 +55,3 @@ void CNpcPricklyBugEnemy::processMovementModifier( int _frames, s32 distX, s32 d
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//CSoundMediator::playSfx( CSoundMediator::SFX_PRICKLY_BUG_MOVE );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPricklyBugEnemy::processShot( int _frames )
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{
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switch ( m_state )
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{
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case NPC_GENERIC_HIT_CHECK_HEALTH:
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{
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m_health -= 5;
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if ( m_health < 0 )
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{
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m_state = NPC_GENERIC_HIT_DEATH_START;
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m_animPlaying = true;
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m_animNo = m_data[m_type].dieAnim;
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m_frame = 0;
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}
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else
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{
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m_state = NPC_GENERIC_HIT_RECOIL;
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m_animPlaying = true;
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m_animNo = m_data[m_type].recoilAnim;
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m_frame = 0;
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}
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break;
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}
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case NPC_GENERIC_HIT_RECOIL:
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{
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if ( !m_animPlaying )
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{
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m_state = 0;
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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}
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break;
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}
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case NPC_GENERIC_HIT_DEATH_START:
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{
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if ( !m_animPlaying )
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{
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m_state = NPC_GENERIC_HIT_DEATH_END;
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if ( m_data[m_type].deathSfx < CSoundMediator::NUM_SFXIDS )
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{
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CSoundMediator::playSfx( m_data[m_type].deathSfx );
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}
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m_isDying = true;
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m_speed = -5;
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if (m_data[m_type].skelType)
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{
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m_actorGfx->SetOtPos( 0 );
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}
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}
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break;
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}
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case NPC_GENERIC_HIT_DEATH_END:
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{
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m_drawRotation += 64 * _frames;
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m_drawRotation &= 4095;
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Pos.vy += m_speed * _frames;
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if ( m_speed < 5 )
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{
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m_speed++;
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}
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DVECTOR offset = CLevel::getCameraPos();
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if ( Pos.vy - offset.vy > VidGetScrH() )
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{
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if ( m_data[m_type].respawning )
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{
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m_isActive = false;
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m_timerFunc = NPC_TIMER_RESPAWN;
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m_timerTimer = 4 * GameState::getOneSecondInFrames();
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}
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else
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{
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setToShutdown();
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}
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}
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break;
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}
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}
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}
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@ -22,7 +22,6 @@ class CNpcPricklyBugEnemy : public CNpcEnemy
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{
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protected:
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virtual void processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange );
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virtual void processShot( int _frames );
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};
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#endif
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@ -649,7 +649,7 @@ s32 CNpcEnemy::getFrameShift( int _frames )
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void CNpcEnemy::processAnimFrames( int _frames )
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{
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if ( m_animPlaying && !m_isDying )
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if ( m_animPlaying && ( ( m_isDying && m_data[m_type].playDeathAnim ) || !m_isDying ) )
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{
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s32 frameCount;
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@ -1058,8 +1058,11 @@ void CNpcEnemy::processMovementModifier(int _frames, s32 distX, s32 distY, s32 d
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u8 CNpcEnemy::hasBeenAttacked()
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{
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if ( m_controlFunc != NPC_CONTROL_SHOT )
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{
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m_controlFunc = NPC_CONTROL_SHOT;
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m_state = NPC_GENERIC_HIT_CHECK_HEALTH;
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}
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return( true );
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}
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@ -1088,6 +1091,7 @@ void CNpcEnemy::processShot( int _frames )
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if ( m_health < 0 )
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{
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m_state = NPC_GENERIC_HIT_DEATH_START;
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m_isDying = true;
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}
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else
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{
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@ -1118,13 +1122,13 @@ void CNpcEnemy::processShot( int _frames )
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m_animNo = m_data[m_type].dieAnim;
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m_frame = 0;
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m_state = NPC_GENERIC_HIT_DEATH_END;
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m_isDying = true;
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if ( m_data[m_type].deathSfx < CSoundMediator::NUM_SFXIDS )
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{
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CSoundMediator::playSfx( m_data[m_type].deathSfx );
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}
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m_isDying = true;
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m_speed = -5;
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if (m_data[m_type].skelType)
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@ -235,6 +235,7 @@ protected:
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u8 canCollideWithEnemy;
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CSoundMediator::SFXID deathSfx;
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CSoundMediator::SFXID moveSfx;
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u8 playDeathAnim;
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}
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NPC_DATA;
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@ -136,6 +136,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_SMALL_JELLYFISH_1
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@ -161,6 +162,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_SMALL_JELLYFISH_2
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@ -186,6 +188,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_ANEMONE_1
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@ -211,6 +214,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::SFX_ANEMONE_DEFEATED_LEVEL1,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_ANEMONE_2
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@ -236,6 +240,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::SFX_ANEMONE_DEFEATED_LEVEL2,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_ANEMONE_3
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@ -261,6 +266,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::SFX_ANEMONE_DEFEATED_LEVEL3,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_SKELETAL_FISH
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@ -286,6 +292,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_CLAM_JUMP
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@ -311,6 +318,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::SFX_CLAM_DEFEATED,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_CLAM_STATIC
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@ -336,6 +344,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_SQUID_DART
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@ -361,6 +370,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::SFX_SQUIDDART_DEFEATED,
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CSoundMediator::SFX_SQUIDDART_MOVE,
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false,
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},
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{ // NPC_FISH_FOLK
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@ -386,6 +396,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_PRICKLY_BUG
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@ -412,6 +423,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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CSoundMediator::SFX_PRICKLY_BUG_DEFEATED,
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//CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_PRICKLY_BUG_MOVE,
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true,
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},
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{ // NPC_SEA_SNAKE
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@ -437,6 +449,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_SEASNAKE_MOVE,
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false,
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},
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{ // NPC_PUFFA_FISH
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@ -462,6 +475,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_PUFFAFISH_MOVE,
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false,
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},
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{ // NPC_ANGLER_FISH
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@ -487,6 +501,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_ANGLER_FISH_MOVE,
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false,
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},
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{ // NPC_HERMIT_CRAB
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@ -504,7 +519,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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1,
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ANIM_HERMITCRAB_SCUTTLE,
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NPC_SHOT_GENERIC,
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0,
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ANIM_HERMITCRAB_DIE,
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0,
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false,
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false,
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@ -512,6 +527,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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true,
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},
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{ // NPC_MINE
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@ -537,6 +553,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_HAZARD__MINE,
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false,
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},
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{ // NPC_BOOGER_MONSTER
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@ -562,6 +579,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_SPIDER_CRAB
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|
@ -587,6 +605,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::SFX_SPIDERCRAB_MOVE,
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false,
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},
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{ // NPC_SPIDER_CRAB_SPAWNER
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|
@ -612,6 +631,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_EYEBALL
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@ -637,6 +657,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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false,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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false,
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},
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{ // NPC_BABY_OCTOPUS
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|
@ -654,7 +675,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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1,
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ANIM_BABYOCTOPUS_SWIM,
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NPC_SHOT_GENERIC,
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0,
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ANIM_BABYOCTOPUS_DIE,
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0,
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false,
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false,
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|
@ -662,6 +683,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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true,
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CSoundMediator::NUM_SFXIDS,
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CSoundMediator::NUM_SFXIDS,
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true,
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},
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{ // NPC_ZOMBIE_FISH_FOLK
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||||
|
@ -687,6 +709,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_NINJA_STARFISH
|
||||
|
@ -712,6 +735,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_GHOST
|
||||
|
@ -737,6 +761,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::SFX_GHOST,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_GHOST_PIRATE
|
||||
|
@ -762,6 +787,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_FLAMING_SKULL
|
||||
|
@ -787,6 +813,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::SFX_FLAMING_SKULL_DEFEATED,
|
||||
CSoundMediator::SFX_FLAMING_SKULL_MOVE,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_SHARK_MAN
|
||||
|
@ -812,6 +839,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_OIL_BLOB
|
||||
|
@ -837,6 +865,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_SKULL_STOMPER
|
||||
|
@ -862,6 +891,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_MOTHER_JELLYFISH
|
||||
|
@ -887,6 +917,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::SFX_JELLYFISH_DEFEATED,
|
||||
CSoundMediator::SFX_JELLYFISH_MOVE,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_SUB_SHARK
|
||||
|
@ -912,6 +943,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_PARASITIC_WORM
|
||||
|
@ -937,6 +969,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_FLYING_DUTCHMAN
|
||||
|
@ -962,6 +995,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_IRON_DOGFISH
|
||||
|
@ -987,6 +1021,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_PARASITIC_WORM_SEGMENT
|
||||
|
@ -1012,6 +1047,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_BALL_BLOB
|
||||
|
@ -1037,6 +1073,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
true,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::SFX_BALL_BLOB_MOVE,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_SHELL
|
||||
|
@ -1062,6 +1099,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_PROJECTILE_JELLYFISH
|
||||
|
@ -1087,6 +1125,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_MOTHER_JELLYFISH_BACKGROUND
|
||||
|
@ -1112,6 +1151,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_SMALL_JELLYFISH_BACKGROUND
|
||||
|
@ -1137,6 +1177,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_SMALL_JELLYFISH_2_BACKGROUND
|
||||
|
@ -1162,6 +1203,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
|
||||
{ // NPC_BUTTERFLY_BACKGROUND
|
||||
|
@ -1187,6 +1229,7 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
|
|||
false,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
CSoundMediator::NUM_SFXIDS,
|
||||
false,
|
||||
},
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue