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15 changed files with 243 additions and 108 deletions
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@ -55,17 +55,8 @@ int ChildCount=ThisNode.GetPruneChildCount();
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CTile NewTile;
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NewTile.Load(Core,this,Scene,ThisNode.PruneChildList[Child]);
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Tile.push_back(NewTile);
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// AddTileToSet(Scene,ThisNode.PruneChildList[Child]);
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}
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/*
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std::vector<GString> const &Tex=Scene.GetTexNames();
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for (i=0;i<Tex.size();i++)
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{
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TRACE1("%s\n",Tex[i]);
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}
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*/
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return(1);
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}
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