This commit is contained in:
parent
e6097f7417
commit
826713a65c
23 changed files with 1118 additions and 325 deletions
|
@ -22,27 +22,16 @@
|
|||
/*****************************************************************************/
|
||||
/*****************************************************************************/
|
||||
/*****************************************************************************/
|
||||
// New Layer
|
||||
CLayerPlatform::CLayerPlatform(sLayerDef &Def) : CLayerThing(Def)
|
||||
CLayerPlatform::CLayerPlatform(sLayerDef &Def)
|
||||
{
|
||||
LoadThingScript("c:\\temp\\character.txt");
|
||||
InitLayer(Def);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
//CLayerPlatform::CLayerPlatform(CFile *File,int Version) :CLayerThing (File,Version)
|
||||
//{
|
||||
//}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::Load(CFile *File,int Version)
|
||||
void CLayerPlatform::InitLayer(sLayerDef &Def)
|
||||
{
|
||||
CLayerThing::Load(File,Version);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::Save(CFile *File)
|
||||
{
|
||||
CLayerThing::Save(File);
|
||||
CLayerThing::InitLayer(Def);
|
||||
LoadThingScript(theApp.GetConfigStr("LayerScript","PlatformScript"));
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
|
@ -50,51 +39,159 @@ void CLayerPlatform::InitSubView(CCore *Core)
|
|||
{
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::LoadThingScript(const char *Filename)
|
||||
{
|
||||
CLayerThing::LoadThingScript(Filename);
|
||||
// CLayerThing::ThingScript.LoadAndImport(Filename);
|
||||
|
||||
int Count=ThingScript.GetGroupCount();
|
||||
for (int i=0; i<Count; i++)
|
||||
{
|
||||
char *Name=ThingScript.GetGroupName(i);
|
||||
char *Gfx=ThingScript.GetData(Name,"gfx");
|
||||
TRACE2("%s\t\t%s\n",Name,Gfx);
|
||||
if (Gfx)
|
||||
ThingBank->AddSet(Gfx);
|
||||
}
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/*** Gui *********************************************************************/
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::GUIInit(CCore *Core)
|
||||
{
|
||||
// Core->GUIAdd(GUIToolBar,IDD_TOOLBAR);
|
||||
// GUI.DisableCallback(true);
|
||||
// Core->GUIAdd(GUI,IDD_LAYER_Platform);
|
||||
// GUI.DisableCallback(false);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::GUIKill(CCore *Core)
|
||||
{
|
||||
// Core->GUIRemove(GUIToolBar,IDD_TOOLBAR);
|
||||
// Core->GUIRemove(GUI,IDD_LAYER_Platform);
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::GUIUpdate(CCore *Core)
|
||||
{
|
||||
/*
|
||||
int i,ListSize;
|
||||
CComboBox &List=GUI.m_List;
|
||||
|
||||
// Setup Def Platform List
|
||||
ListSize=DefList.size();
|
||||
List.ResetContent();
|
||||
for (i=0; i<ListSize; i++)
|
||||
{
|
||||
List.AddString(DefList[i].Name);
|
||||
}
|
||||
List.SetCurSel(CurrentDefThing);
|
||||
|
||||
GUIThingUpdate();
|
||||
*/
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::GUIThingDefClear()
|
||||
{
|
||||
/*
|
||||
CComboBox &List=GUI.m_List;
|
||||
CurrentDefThing=-1;
|
||||
List.SetCurSel(CurrentDefThing);
|
||||
*/
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::GUIThingUpdate()
|
||||
{
|
||||
/*
|
||||
int i,ListSize;
|
||||
CComboBox &List=GUI.m_LevelList;
|
||||
// Setup ThingList
|
||||
ListSize=ThingList.size();
|
||||
TRACE1("%i\n",ListSize);
|
||||
List.ResetContent();
|
||||
for (i=0; i<ListSize; i++)
|
||||
{
|
||||
|
||||
List.AddString(ThingList[i].Name);
|
||||
}
|
||||
List.SetCurSel(CurrentThing);
|
||||
GUIThingPointUpdate();
|
||||
// Params
|
||||
GUI.DisableCallback(true);
|
||||
if (CurrentThing!=-1)
|
||||
{
|
||||
sLayerThing &ThisThing=ThingList[CurrentThing];
|
||||
GUI.SetVal(GUI.m_Speed,ThisThing.Data.Speed);
|
||||
GUI.SetVal(GUI.m_TurnRate,ThisThing.Data.TurnRate);
|
||||
GUI.SetVal(GUI.m_Health,ThisThing.Data.Health);
|
||||
GUI.SetVal(GUI.m_Attack,ThisThing.Data.AttackStrength);
|
||||
GUI.m_Collision.SetCheck(ThisThing.Data.CollisionFlag);
|
||||
GUI.m_Player.SetCheck(ThisThing.Data.PlayerFlag);
|
||||
}
|
||||
else
|
||||
{
|
||||
GUI.m_Speed.SetWindowText("");
|
||||
GUI.m_TurnRate.SetWindowText("");
|
||||
GUI.m_Health.SetWindowText("");
|
||||
GUI.m_Attack.SetWindowText("");
|
||||
GUI.m_Collision.SetCheck(false);
|
||||
GUI.m_Player.SetCheck(false);
|
||||
}
|
||||
GUI.DisableCallback(false);
|
||||
*/
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::GUIThingPointUpdate()
|
||||
{
|
||||
/*
|
||||
int i,ListSize;
|
||||
sLayerThing &ThisThing=ThingList[CurrentThing];
|
||||
CListBox &List=GUI.m_PosList;
|
||||
|
||||
List.ResetContent();
|
||||
if (CurrentThing==-1)
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
// Setup ThingPointList
|
||||
ListSize=ThisThing.XY.size();
|
||||
for (i=0; i<ListSize; i++)
|
||||
{
|
||||
CString Str;
|
||||
Str.Format("%i: %i, %i",i,ThisThing.XY[i].x,ThisThing.XY[i].y);
|
||||
List.AddString(Str);
|
||||
}
|
||||
List.SetCurSel(CurrentThingPoint);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::GUIChanged(CCore *Core)
|
||||
{
|
||||
/*
|
||||
if (CurrentThing!=-1)
|
||||
{
|
||||
sLayerThing &ThisThing=ThingList[CurrentThing];
|
||||
ThisThing.Data.Speed=GUI.GetVal(GUI.m_Speed);
|
||||
ThisThing.Data.TurnRate=GUI.GetVal(GUI.m_TurnRate);
|
||||
ThisThing.Data.Health=GUI.GetVal(GUI.m_Health);
|
||||
ThisThing.Data.AttackStrength=GUI.GetVal(GUI.m_Attack);
|
||||
ThisThing.Data.CollisionFlag=GUI.m_Collision.GetCheck()!=0;
|
||||
ThisThing.Data.PlayerFlag=GUI.m_Player.GetCheck()!=0;
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/*****************************************************************************/
|
||||
/*** Functions ***************************************************************/
|
||||
/*****************************************************************************/
|
||||
/*****************************************************************************/
|
||||
void CLayerPlatform::Export(CCore *Core,CExport &Exp)
|
||||
void CLayerPlatform::ExportThing(CExport &Exp,sLayerThing &ThisThing)
|
||||
{
|
||||
|
||||
/*
|
||||
int i,ListSize=ThisThing.XY.size();
|
||||
sExpLayerPlatform OutThing;
|
||||
// Point List
|
||||
Exp.Write(&ListSize,sizeof(int));
|
||||
for (i=0 ;i<ListSize; i++)
|
||||
{
|
||||
Exp.Write(&ThisThing.XY[i],sizeof(CPoint));
|
||||
}
|
||||
// Thing
|
||||
OutThing.Health=ThisThing.Data.Health;
|
||||
OutThing.AttackStrength=ThisThing.Data.AttackStrength;
|
||||
OutThing.Speed=ThisThing.Data.Speed;
|
||||
OutThing.TurnRate=ThisThing.Data.TurnRate;
|
||||
OutThing.CollisionFlag=ThisThing.Data.CollisionFlag;
|
||||
OutThing.PlayerFlag=ThisThing.Data.PlayerFlag;
|
||||
Exp.Write(&OutThing,sizeof(sExpLayerPlatform));
|
||||
*/
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue