This commit is contained in:
Paul 2000-11-28 00:06:22 +00:00
parent f35357baf1
commit 81c8d618c9
13 changed files with 182 additions and 40 deletions

View file

@ -42,6 +42,18 @@
#include "frontend\credits.h"
#endif
#ifndef __GFX_SPRBANK_H__
#include "gfx\sprbank.h"
#endif
#ifndef __GFX_FONT_H__
#include "gfx\font.h"
#endif
#ifndef __LOCALE_TEXTDBASE_H__
#include "locale\textdbase.h"
#endif
/* Std Lib
------- */
@ -49,6 +61,11 @@
/* Data
---- */
#ifndef __SPR_FRONTEND_H__
#include <frontend.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
@ -87,6 +104,14 @@ CFrontEndMode *CFrontEndScene::s_modeCodes[]=
CFrontEndScene FrontEndScene;
int rsx=4096;
int rsy=4096;
int rsr=0;
int rspeed=0;
SpriteBank *m_sprites;
FontBank *m_font;
/*----------------------------------------------------------------------
Function:
Purpose:
@ -103,6 +128,13 @@ void CFrontEndScene::init()
m_exitToGame=false;
m_mode=MODE__NONE;
setMode(MODE__MAIN_TITLES);
m_sprites=new ("MainTitle Sprites") SpriteBank();
m_sprites->load(FRONTEND_FRONTEND_SPR);
m_font=new ("frontendfont") FontBank();
m_font->initialise(&standardFont);
m_font->setJustification(FontBank::JUST_CENTRE);
}
@ -114,6 +146,9 @@ void CFrontEndScene::init()
---------------------------------------------------------------------- */
void CFrontEndScene::shutdown()
{
m_font->dump(); delete m_font;
m_sprites->dump(); delete m_sprites;
for(int i=0;i<MODE__NONE;i++)
{
s_modeCodes[i]->shutdown();
@ -143,6 +178,8 @@ void CFrontEndScene::think(int _frames)
{
CFrontEndMode *mode;
thinkLogo(_frames);
mode=s_modeCodes[m_mode];
mode->think(_frames);
if(mode->isReadyToExit())
@ -164,6 +201,37 @@ int CFrontEndScene::readyToShutdown()
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndScene::renderLogo()
{
sFrameHdr *fh;
fh=m_sprites->getFrameHeader(FRM__SBLOGO);
m_sprites->printRotatedScaledSprite(fh,256,LOGO_CENTRE_Y,rsx,rsy,rsr,220);
m_font->setColour(GAME_TITLE_TEXT_R,GAME_TITLE_TEXT_G,GAME_TITLE_TEXT_B);
m_font->print(256,GAME_TITLE_TEXT_CENTRE_Y,STR__FRONTEND__GAME_TITLE);
m_font->setColour(0,0,0);
m_font->print(256+1,GAME_TITLE_TEXT_CENTRE_Y+1,STR__FRONTEND__GAME_TITLE);
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndScene::thinkLogo(int _frames)
{
rsr=(rsr+(_frames*rspeed))&4095;
}
/*----------------------------------------------------------------------
Function:
Purpose: