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3 changed files with 15 additions and 4 deletions
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@ -2541,7 +2541,7 @@ int CPlayer::moveVertical(int _moveDistance)
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if(m_currentMode!=PLAYER_MODE_DEAD)
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{
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// Lock the camera, kill the player and let him fall to his death..
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setMode(PLAYER_MODE_DEAD);
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dieYouPorousFreak(DEATHTYPE__FALL_TO_DEATH);
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m_lockCamera=true;
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}
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}
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