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17 changed files with 282 additions and 349 deletions
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@ -70,17 +70,11 @@ void CMapEditView::VideoMode(ColorsNumber & c, ZAccuracy & z, BOOL & dbuf)
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/////////////////////////////////////////////////////////////////////////////
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void CMapEditView::OnCreateGL()
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{
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glEnable(GL_TEXTURE_2D); // Enable Texture Mapping
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glShadeModel(GL_SMOOTH); // Enable Smooth Shading
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glClearColor(0.0f, 0.0f, 0.0f, 0.5f); // Background Color
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glClearDepth(1.0f); // Depth Buffer Setup
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glEnable(GL_DEPTH_TEST); // Enables Depth Testing
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glDepthFunc(GL_LEQUAL); // The Type Of Depth Testing To Do
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#ifdef UseLighting
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glEnable(GL_LIGHT0); // Quick And Dirty Lighting (Assumes Light0 Is SetUp)
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glEnable(GL_LIGHTING); // Enable Lighting
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glEnable(GL_COLOR_MATERIAL); // Enable Material Coloring
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#endif
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glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); // Really Nice Perspective Calculations
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glEnable(GL_BLEND); // Enable Alpha Channel
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Alpha Blend Style
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