This commit is contained in:
Daveo 2001-01-15 15:22:33 +00:00
parent df0a744556
commit 80b14c0704
10 changed files with 71 additions and 64 deletions

View file

@ -9,18 +9,18 @@
#include "LayerTile.h"
#include "LayerTileSolid.h"
#include "LayerBack.h"
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
CLayerTileSolid::CLayerTileSolid(sLayerHdr *Hdr,sTile *TileList,sTri *TriList,sQuad *QuadList,sVtx *VtxList) : CLayerTile(Hdr,TileList,TriList,QuadList,VtxList)
CLayerBack::CLayerBack(sLayerHdr *Hdr,sTile *TileList,sTri *TriList,sQuad *QuadList,sVtx *VtxList) : CLayerTile(Hdr,TileList,TriList,QuadList,VtxList)
{
}
/*****************************************************************************/
CLayerTileSolid::~CLayerTileSolid()
CLayerBack::~CLayerBack()
{
}
@ -28,18 +28,18 @@ CLayerTileSolid::~CLayerTileSolid()
/*****************************************************************************/
/*****************************************************************************/
/*****************************************************************************/
void CLayerTileSolid::init(DVECTOR &MapPos,int Shift,int Width,int Height)
{
CLayerTile::init(MapPos,Shift,MapWidth,MapHeight);
}
/*****************************************************************************/
void CLayerTileSolid::shutdown()
void CLayerBack::init(DVECTOR &MapPos,int Shift,int Width,int Height)
{
}
/*****************************************************************************/
void CLayerTileSolid::think(DVECTOR &MapPos)
void CLayerBack::shutdown()
{
}
/*****************************************************************************/
int YY;
void CLayerBack::think(DVECTOR &MapPos)
{ // Overide default strip scroll update
int XPos=MapPos.vx>>MapXYShift;
int YPos=MapPos.vy>>MapXYShift;
@ -49,36 +49,27 @@ int YPos=MapPos.vy>>MapXYShift;
MapX=XPos>>4;
MapY=YPos>>4;
YY=MapPos.vy>>2;
}
/*****************************************************************************/
void CLayerTileSolid::render()
void CLayerBack::render()
{
sPrimGridElem *Grid=GetGridPos(MapX,MapY);
s16 TileX,TileY;
sOT *ThisOT=OtPtr+LayerOT;
POLY_G4 *G4;
sOT *ThisOT=OtPtr+LayerOT;
int Col;
// Setup shift bits of pos
TileY=-ShiftY;
Col=YY;
if (Col>127) Col=127;
// Render it!!
for (int Y=0; Y<SCREEN_TILE_HEIGHT; Y++)
{
sPrimGridElem *GridDown= Grid->Down;
TileX=-ShiftX;
for (int X=0; X<SCREEN_TILE_WIDTH; X++)
{
TSPRT_16 *Prim=&Grid->Prim;
/**/ Prim->x0=TileX;
/**/ Prim->y0=TileY;
addPrimNoCheck(ThisOT,Prim);
Grid=Grid->Right;
TileX+=TILE_WIDTH;
}
Grid=GridDown;
TileY+=TILE_HEIGHT;
}
G4=GetPrimG4();
setXYWH(G4,0,0,512,256);
setRGB0(G4,0,255-Col,255-Col);
setRGB1(G4,0,255-Col,255-Col);
setRGB2(G4,0,0,128-Col);
setRGB3(G4,0,0,128-Col);
addPrimNoCheck(ThisOT,G4);
}