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10 changed files with 81 additions and 10 deletions
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@ -160,12 +160,14 @@ public:
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void init();
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virtual void postInit();
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void shutdown();
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virtual void shutdown();
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virtual u8 canCollideWithEnemy() {return( true );}
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virtual void think(int _frames);
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virtual void render();
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void processEvent( GAME_EVENT evt, CThing *sourceThing );
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void setLayerCollision( class CLayerCollision *_layer ) {m_layerCollision=_layer;}
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void setType( NPC_UNIT_TYPE newType ) {m_type = newType;}
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NPC_UNIT_TYPE getType() {return( m_type );}
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static NPC_UNIT_TYPE getTypeFromMapEdit( u16 newType );
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void setHeading( s32 newHeading ) {m_heading = newHeading;}
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void setHeading( s32 xPos, s32 yPos );
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