This commit is contained in:
parent
116311d028
commit
7f3567eb4e
13 changed files with 53 additions and 34 deletions
|
@ -98,38 +98,6 @@ void CPlayerStateCrouchDown::think(CPlayerModeBase *_playerMode)
|
|||
}
|
||||
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Function:
|
||||
Purpose:
|
||||
Params:
|
||||
Returns:
|
||||
---------------------------------------------------------------------- */
|
||||
void CPlayerStateCrouchUp::enter(CPlayerModeBase *_playerMode)
|
||||
{
|
||||
_playerMode->zeroMoveVelocity();
|
||||
_playerMode->setAnimNo(ANIM_SPONGEBOB_SOAKUP);
|
||||
_playerMode->setAnimFrame(_playerMode->getAnimFrameCount()-1);
|
||||
_playerMode->setPlayerCollisionSize(0,-10,60,20);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
void CPlayerStateSoakUp::think(CPlayerModeBase *_playerMode)
|
||||
{
|
||||
int controlHeld;
|
||||
|
||||
controlHeld=_playerMode->getPadInputHeld();
|
||||
if(!(controlHeld&PI_DOWN))
|
||||
{
|
||||
_playerMode->setState(STATE_GETUP);
|
||||
}
|
||||
else
|
||||
{
|
||||
_playerMode->inSoakUpState();
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
/*----------------------------------------------------------------------
|
||||
Function:
|
||||
Purpose:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue