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6 changed files with 46 additions and 22 deletions
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@ -78,8 +78,8 @@
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#include "gui\pointer.h"
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#endif
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#ifndef __FMA_FMA_H__
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#include "fma\fma.h"
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#ifndef __SAVE_SAVE_H__
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#include "save\save.h"
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#endif
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@ -410,9 +410,10 @@ void CShopScene::think(int _frames)
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CFader::setFadingOut();
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if(s_gotoPartyScreen)
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{
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// Go to save screen, followed by party screen
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s_gotoPartyScreen=false;
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CFmaScene::selectFma(CFmaScene::FMA_SCRIPT__PARTY);
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GameState::setNextScene(&FmaScene);
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CSaveScene::setNextScene(CSaveScene::NEXTSCENE_PARTY);
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GameState::setNextScene(&SaveScene);
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}
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else
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{
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