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2 changed files with 3 additions and 2 deletions
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@ -631,7 +631,6 @@ m_animFrame=0;
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m_currentPlayerModeClass=NULL;
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m_lastModeBeforeDeath=PLAYER_MODE_BASICUNARMED; // Player will then respawn into this mode
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respawn();
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m_canExitLevel=false;
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m_lastPadInput=m_padInput=PI_NONE;
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@ -1950,6 +1949,8 @@ void CPlayer::respawn()
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updateCollisionArea();
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m_ignoreNewlyPressedButtonsOnPadThisThink=true;
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m_canExitLevel=false;
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}
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/*----------------------------------------------------------------------
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