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11410feeb4
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11 changed files with 344 additions and 70 deletions
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@ -295,16 +295,6 @@ void CNpcEnemy::processGenericFixedPathWalk( int _frames, s32 *moveX, s32 *moveY
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}
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}
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void CNpcEnemy::processGenericCircularPath( int _frames )
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{
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m_rotation += m_data[m_type].speed;
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m_rotation %= 4096;
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Pos.vx = m_base.vx + ( ( m_extension * rcos( m_rotation ) ) >> 12 );
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Pos.vy = m_base.vy + ( ( m_extension * rsin( m_rotation ) ) >> 12 );
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}
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bool CNpcEnemy::isCollisionWithGround()
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{
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ASSERT(m_layerCollision);
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@ -209,7 +209,7 @@ void CNpcEnemy::init()
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{
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CEnemyThing::init();
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m_type = NPC_LINEAR_PLATFORM;
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m_type = NPC_CLAM_STATIC;
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// sActorHdr *Hdr = m_skel.Load( m_data[m_type].skelType );
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// m_skel.Init( Hdr );
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@ -891,13 +891,6 @@ void CNpcEnemy::processMovement(int _frames)
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break;
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}
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case NPC_MOVEMENT_FIXED_CIRCULAR:
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{
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processGenericCircularPath( _frames );
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break;
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}
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case NPC_MOVEMENT_MOTHER_JELLYFISH:
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{
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processMotherJellyfishMovement( _frames );
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@ -116,8 +116,6 @@ public:
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NPC_PENDULUM,
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NPC_FIREBALL,
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NPC_SAW_BLADE,
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NPC_LINEAR_PLATFORM,
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NPC_CIRCULAR_PLATFORM,
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NPC_SMALL_JELLYFISH_1,
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NPC_SMALL_JELLYFISH_2,
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NPC_ANEMONE_1,
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@ -246,7 +244,6 @@ protected:
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NPC_MOVEMENT_STATIC = 0,
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NPC_MOVEMENT_FIXED_PATH = 1,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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NPC_MOVEMENT_FIXED_CIRCULAR,
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NPC_MOVEMENT_MOTHER_JELLYFISH,
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NPC_MOVEMENT_SUB_SHARK,
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NPC_MOVEMENT_FLYING_DUTCHMAN,
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@ -357,7 +354,6 @@ protected:
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void processGenericGetUserDist( int _frames, s32 *distX, s32 *distY );
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void processGenericFixedPathMove( int _frames, s32 *moveX, s32 *moveY, s32 *moveVel, s32 *moveDist );
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void processGenericFixedPathWalk( int _frames, s32 *moveX, s32 *moveY );
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void processGenericCircularPath( int _frames );
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bool processGroundCollisionReverse( s32 *moveX, s32 *moveY );
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// small jellyfish functions
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@ -15,6 +15,10 @@
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#include "enemy\npc.h"
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#endif
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#ifndef __ENEMY_NPLATFRM_H__
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#include "enemy\nplatfrm.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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@ -59,6 +63,32 @@ CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
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},
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};
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CNpcPlatform::NPC_PLATFORM_DATA CNpcPlatform::m_data[NPC_PLATFORM_TYPE_MAX] =
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{
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{ // NPC_LINEAR_PLATFORM
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ACTORS_CLAM_A3D,
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ANIM_CLAM_CLAMSHUT,
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NPC_PLATFORM_MOVEMENT_FIXED_PATH,
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3,
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//512,
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2048,
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true,
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DAMAGE__NONE,
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0,
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},
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{ // NPC_CIRCULAR_PLATFORM
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ACTORS_CLAM_A3D,
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ANIM_CLAM_CLAMSHUT,
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NPC_PLATFORM_MOVEMENT_FIXED_CIRCULAR,
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3,
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128,
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false,
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DAMAGE__NONE,
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0,
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},
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};
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CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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{
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{ // NPC_FALLING_ITEM
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@ -163,41 +193,6 @@ CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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0,
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},
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{ // NPC_LINEAR_PLATFORM
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ACTORS_CLAM_A3D,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_DEFAULT,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_MOVEMENT_MODIFIER_NONE,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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//512,
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2048,
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true,
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DAMAGE__NONE,
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0,
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},
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{ // NPC_CIRCULAR_PLATFORM
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ACTORS_CLAM_A3D,
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ANIM_CLAM_CLAMSHUT,
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NPC_INIT_CIRCULAR_PLATFORM,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_CIRCULAR,
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NPC_MOVEMENT_MODIFIER_NONE,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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128,
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false,
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DAMAGE__NONE,
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0,
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},
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{ // NPC_SMALL_JELLYFISH_1
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ACTORS_CLAM_A3D,
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ANIM_CLAM_CLAMSHUT,
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