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9 changed files with 15 additions and 23 deletions
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@ -792,7 +792,7 @@ DVECTOR DP;
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// Note: relies on tiles not being top or bottom of map tho!!
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void CLevel::destroyMapTile(DVECTOR const &Pos)
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{
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int Width=CollisionLayer->getMapWidth();
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int Width=getMapWidth();
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DVECTOR MP=Pos;
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const int ColT=COLLISION_TYPE_DESTRUCTABLE_FLOOR;
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@ -855,8 +855,8 @@ DVECTOR DP;
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/*****************************************************************************/
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void CLevel::CreateTileStore()
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{
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int MapW=CollisionLayer->getMapWidth();
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int MapH=CollisionLayer->getMapHeight();
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int MapW=getMapWidth();
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int MapH=getMapHeight();
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int X,Y;
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m_TileStoreCount=0;
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