This commit is contained in:
parent
85f401edf0
commit
773d29ea89
16 changed files with 129 additions and 11 deletions
|
@ -19,7 +19,8 @@ void CFXBaseAnim::init(DVECTOR const &_Pos)
|
|||
{
|
||||
CFX::init(_Pos);
|
||||
CurrentFrame=0;
|
||||
CurrentScale=DataPtr->Scale;
|
||||
CurrentScaleX=CurrentScaleY=DataPtr->Scale;
|
||||
CurrentHeading = 0;
|
||||
MaxFrame=((DataPtr->EndFrame-DataPtr->StartFrame)<<DataPtr->FrameShift)-1;
|
||||
if (DataPtr->Flags & FXANIM_FLAG_LOOP)
|
||||
{ // Looping Anim, so let it live forever!
|
||||
|
@ -100,7 +101,8 @@ DVECTOR RenderPos;
|
|||
|
||||
SpriteBank *SprBank=CGameScene::getSpriteBank();
|
||||
|
||||
POLY_FT4 *Ft4=SprBank->printFT4Scaled(renderFrame,RenderPos.vx,RenderPos.vy,0,0,OtPos*0,CurrentScale>>4);
|
||||
//POLY_FT4 *Ft4=SprBank->printFT4Scaled(renderFrame,RenderPos.vx,RenderPos.vy,0,0,OtPos*0,CurrentScale>>4);
|
||||
POLY_FT4 *Ft4=SprBank->printRotatedScaledSprite(renderFrame,RenderPos.vx,RenderPos.vy,CurrentScaleX,CurrentScaleY,CurrentHeading,OtPos*0);
|
||||
Ft4->u1--; Ft4->u3--;
|
||||
Ft4->v2--; Ft4->v3--;
|
||||
setShadeTex(Ft4,0);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue