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parent
d2971296b8
commit
7478d3483b
88 changed files with 260 additions and 260 deletions
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@ -25,7 +25,7 @@ public:
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void render();
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protected:
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void processMovement( int _frames );
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virtual void collidedWith(CThing *_thisThing);
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void collidedWith(CThing *_thisThing);
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DVECTOR m_lastWaypoint;
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@ -22,10 +22,10 @@ class CNpcBoatHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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protected:
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void processMovement( int _frames );
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virtual void collidedWith(CThing *_thisThing);
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void collidedWith(CThing *_thisThing);
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u8 m_reversed;
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};
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@ -22,11 +22,11 @@ class CNpcBouncingRockHazard : public CNpcBouncingBarrelHazard
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{
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public:
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void init();
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virtual void setWaypoints( sThingHazard *ThisHazard );
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virtual void trigger();
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void setWaypoints( sThingHazard *ThisHazard );
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void trigger();
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protected:
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void processMovement( int _frames );
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virtual void collidedWith(CThing *_thisThing);
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void collidedWith(CThing *_thisThing);
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u8 m_isTriggered;
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};
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@ -22,11 +22,11 @@ class CNpcBigWheelHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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bool alwaysThink() {return(true);}
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protected:
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void processMovement( int _frames );
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virtual void collidedWith(CThing *_thisThing);
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void collidedWith(CThing *_thisThing);
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s16 m_rotation;
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};
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@ -22,7 +22,7 @@ class CNpcCircularSawHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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protected:
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void processMovement( int _frames );
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@ -21,12 +21,12 @@
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class CNpcConveyorSwitchHazard : public CNpcHazard
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{
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public:
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virtual void setWaypoints( sThingHazard *ThisHazard );
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void setWaypoints( sThingHazard *ThisHazard );
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void init();
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virtual void render();
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virtual void trigger();
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void render();
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void trigger();
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protected:
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virtual void collidedWith(CThing *_thisThing) {}
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void collidedWith(CThing *_thisThing) {}
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u8 m_reversed;
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DVECTOR m_conveyorPos;
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@ -22,12 +22,12 @@ class CNpcFallingHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void setWaypoints( sThingHazard *ThisHazard );
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void setWaypoints( sThingHazard *ThisHazard );
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void render();
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protected:
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void processMovement( int _frames );
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void processTimer( int _frames );
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virtual void collidedWith(CThing *_thisThing);
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void collidedWith(CThing *_thisThing);
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s32 m_movementTimer;
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u8 m_bounceFinish;
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@ -22,7 +22,7 @@ class CNpcFanHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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protected:
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void processMovement( int _frames );
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@ -22,10 +22,10 @@ class CNpcFlyTrapHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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protected:
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void processMovement( int _frames );
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virtual void collidedWith(CThing *_thisThing);
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void collidedWith(CThing *_thisThing);
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s16 m_rotation;
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u8 m_shut;
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@ -21,9 +21,9 @@
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class CNpcInertHazard : public CNpcHazard
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{
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public:
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virtual void render();
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void render();
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protected:
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virtual void collidedWith(CThing *_thisThing);
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void collidedWith(CThing *_thisThing);
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};
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#endif
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@ -22,7 +22,7 @@ class CNpcLogHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void setWaypoints( sThingHazard *ThisHazard );
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void setWaypoints( sThingHazard *ThisHazard );
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protected:
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void processMovement( int _frames );
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@ -22,7 +22,7 @@ class CNpcMasherHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void setGraphic( sThingHazard *ThisHazard );
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void setGraphic( sThingHazard *ThisHazard );
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protected:
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void processMovement( int _frames );
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@ -22,7 +22,7 @@ class CNpcMowerHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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protected:
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void processMovement( int _frames );
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@ -22,9 +22,9 @@ class CNpcPendulumHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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protected:
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virtual void setWaypoints( sThingHazard *ThisHazard );
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void setWaypoints( sThingHazard *ThisHazard );
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void processMovement( int _frames );
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s32 m_length;
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@ -31,8 +31,8 @@ public:
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bool alwaysThink() {return(true);}
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//virtual void render();
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protected:
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virtual void setWaypoints( sThingHazard *ThisHazard );
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virtual void collidedWith(CThing *_thisThing);
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void setWaypoints( sThingHazard *ThisHazard );
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void collidedWith(CThing *_thisThing);
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DVECTOR m_triggerPos;
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CNpcTrapdoorPlatform *m_platform;
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@ -22,7 +22,7 @@ class CNpcRockShardHazard : public CNpcHazard
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{
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public:
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void init();
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virtual CRECT const *getThinkBBox();
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CRECT const *getThinkBBox();
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// virtual void setWaypoints( sThingHazard *ThisHazard );
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protected:
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void processMovement( int _frames );
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@ -22,13 +22,13 @@ class CNpcRisingWeightHazard : public CNpcHazard
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{
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public:
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void init();
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virtual void render();
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void render();
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DVECTOR const &getWheelPos() {return( m_wheelPos );}
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void setTriggered() {m_triggered = true;}
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virtual CRECT const *getThinkBBox() {return( CThing::getThinkBBox() );}
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CRECT const *getThinkBBox() {return( CThing::getThinkBBox() );}
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protected:
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virtual void setWaypoints( sThingHazard *ThisHazard );
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virtual void processMovement( int _frames );
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void setWaypoints( sThingHazard *ThisHazard );
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void processMovement( int _frames );
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s32 m_maxExtension;
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DVECTOR m_wheelPos;
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void init();
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DVECTOR const &getWheelPos() {return( m_wheelPos );}
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void linkToWeight( CNpcRisingWeightHazard *weight ) {m_weight = weight;}
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virtual void render();
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virtual CRECT const *getThinkBBox() {return( CThing::getThinkBBox() );}
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void render();
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CRECT const *getThinkBBox() {return( CThing::getThinkBBox() );}
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protected:
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virtual void setWaypoints( sThingHazard *ThisHazard );
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virtual void collidedWith(CThing *_thisThing);
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void setWaypoints( sThingHazard *ThisHazard );
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void collidedWith(CThing *_thisThing);
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DVECTOR m_wheelPos;
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CNpcRisingWeightHazard *m_weight;
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@ -24,7 +24,7 @@ public:
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void init();
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bool alwaysThink() {return(true);}
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protected:
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virtual void processTimer( int _frames );
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void processTimer( int _frames );
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void processMovement( int _frames );
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enum SPIKES_STATE
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@ -22,7 +22,7 @@ class CNpcSwordfishHazard : public CNpcFireballHazard
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{
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public:
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void render();
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virtual void setWaypoints( sThingHazard *ThisHazard );
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void setWaypoints( sThingHazard *ThisHazard );
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};
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#endif
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