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@ -338,6 +338,11 @@ void CGameScene::initLevel()
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PntList++;
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PntList++;
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enemy->addWaypoint( newXPos, newYPos );
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enemy->addWaypoint( newXPos, newYPos );
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if ( pointNum == 1 )
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{
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enemy->setHeading( newXPos, newYPos );
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}
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}
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}
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}
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}
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