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3 changed files with 60 additions and 36 deletions
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@ -265,6 +265,7 @@ private:
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public:
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DVECTOR getPlayerPos() {return Pos;}
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void setPlayerPos(DVECTOR *_pos) {Pos=*_pos;}
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void ignoreNewlyPressedButtonsOnPadThisThink();
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PLAYERINPUT getPadInputHeld() {return m_padInput;}
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PLAYERINPUT getPadInputDown() {return m_padInputDown;}
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int tryingToManuallyPickupWeapon() {return m_tryingToManuallyPickupWeapon;}
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@ -349,6 +350,7 @@ private:
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PLAYERINPUT m_padInput; // Controls that are being held down
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PLAYERINPUT m_lastPadInput; // Last frames controls
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PLAYERINPUT m_padInputDown; // Controls that were pressed this frame
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int m_ignoreNewlyPressedButtonsOnPadThisThink;
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int m_tryingToManuallyPickupWeapon;
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int m_tryingToAutomaticallyPickupWeapon;
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