This commit is contained in:
Charles 2001-05-09 13:22:04 +00:00
parent 53ffdfd03b
commit 6ec5b21205
4 changed files with 231 additions and 1 deletions

View file

@ -19,6 +19,14 @@
#include "utils\utils.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcPendulumPlatform::postInit()
@ -28,6 +36,8 @@ void CNpcPendulumPlatform::postInit()
m_extendDir = EXTEND_LEFT;
m_extension = 0;
m_heading = 1024;
m_lineBase.vx = Pos.vx;
m_lineBase.vy = 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@ -106,3 +116,112 @@ void CNpcPendulumPlatform::processMovement( int _frames )
Pos.vy = m_base.vy + ( ( m_length * rsin( m_heading + m_extension ) ) >> 12 );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcPendulumPlatform::render()
{
int x1,y1,x2,y2;
int x1Boundary,y1Boundary,x2Boundary,y2Boundary;
setOnScreenFlag(false);
if ( m_isActive )
{
CPlatformThing::render();
// Render
DVECTOR renderPos;
DVECTOR offset = CLevel::getCameraPos();
renderPos.vx = Pos.vx - offset.vx;
renderPos.vy = Pos.vy - offset.vy;
CRECT collisionRect = getCollisionArea();
collisionRect.x1 -= Pos.vx;
collisionRect.x2 -= Pos.vx;
collisionRect.y1 -= Pos.vy;
collisionRect.y2 -= Pos.vy;
if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
{
if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
{
setOnScreenFlag(true);
m_modelGfx->Render(renderPos);
// POLY_F4 *F4=GetPrimF4();
// setXYWH(F4,renderPos.vx-32,renderPos.vy-32,64,16);
// setRGB0(F4,127,127,64);
// AddPrimToList(F4,2);
#if defined (__USER_paul__) || defined (__USER_charles__)
DVECTOR size;
DVECTOR centre;
int halfLength;
centre=getCollisionCentre();
size=getCollisionSize();
halfLength=size.vx>>1;
x1=-halfLength*mcos(getCollisionAngle()&4095)>>12;
y1=-halfLength*msin(getCollisionAngle()&4095)>>12;
x2=+halfLength*mcos(getCollisionAngle()&4095)>>12;
y2=+halfLength*msin(getCollisionAngle()&4095)>>12;
centre.vx-=offset.vx;
centre.vy-=offset.vy;
x1+=centre.vx;
y1+=centre.vy;
x2+=centre.vx;
y2+=centre.vy;
DrawLine(x1,y1,x2,y2,0,255,0,0);
#endif
}
}
x1 = x1Boundary = Pos.vx - offset.vx;
x2 = x2Boundary = m_lineBase.vx - offset.vx;
y1 = y1Boundary = Pos.vy - offset.vy;
y2 = y2Boundary = m_lineBase.vy - offset.vy;
int angle = ratan2( x1 - x2, y1 - y2 );
if ( y2 < 0 )
{
int yDiff = -y2;
y2 = y2Boundary = 0;
int hyp = ( yDiff << 12 ) / rcos( angle );
x2 += ( hyp * rsin( angle ) ) >> 12;
}
if ( y1 > VidGetScrH() )
{
int yDiff = y1 - VidGetScrH();
y1 = y1Boundary = VidGetScrH();
int hyp = ( yDiff << 12 ) / rcos( angle );
x1 -= ( hyp * rsin( angle ) ) >> 12;
}
if ( x1Boundary > x2Boundary )
{
int tempX = x1Boundary;
x1Boundary = x2Boundary;
x2Boundary = tempX;
}
if ( y1Boundary > y2Boundary )
{
int tempY = y1Boundary;
y1Boundary = y2Boundary;
y2Boundary = tempY;
}
if ( x2Boundary >= 0 && x1Boundary <= VidGetScrW() )
{
if ( y2Boundary >= 0 && y1Boundary <= VidGetScrH() )
{
DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
}
}
}
}