This commit is contained in:
Paul 2001-03-25 20:36:28 +00:00
parent 09d09e136d
commit 6c5e152bb8
33 changed files with 171 additions and 731 deletions

View file

@ -61,7 +61,7 @@
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateDuck::enter(CPlayerModeBasic *_playerMode)
void CPlayerStateDuck::enter(CPlayerModeBase *_playerMode)
{
_playerMode->setAnimNo(ANIM_SPONGEBOB_SOAKUP);
}
@ -73,7 +73,7 @@ void CPlayerStateDuck::enter(CPlayerModeBasic *_playerMode)
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateDuck::think(CPlayerModeBasic *_playerMode)
void CPlayerStateDuck::think(CPlayerModeBase *_playerMode)
{
_playerMode->slowdown();
if(_playerMode->advanceAnimFrameAndCheckForEndOfAnim())
@ -89,7 +89,7 @@ void CPlayerStateDuck::think(CPlayerModeBasic *_playerMode)
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateSoakUp::enter(CPlayerModeBasic *_playerMode)
void CPlayerStateSoakUp::enter(CPlayerModeBase *_playerMode)
{
_playerMode->zeroMoveVelocity();
_playerMode->setAnimNo(ANIM_SPONGEBOB_GETUP);
@ -102,7 +102,7 @@ void CPlayerStateSoakUp::enter(CPlayerModeBasic *_playerMode)
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateSoakUp::think(CPlayerModeBasic *_playerMode)
void CPlayerStateSoakUp::think(CPlayerModeBase *_playerMode)
{
int controlHeld;
@ -120,7 +120,7 @@ void CPlayerStateSoakUp::think(CPlayerModeBasic *_playerMode)
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateGetUp::enter(CPlayerModeBasic *_playerMode)
void CPlayerStateGetUp::enter(CPlayerModeBase *_playerMode)
{
_playerMode->setAnimNo(ANIM_SPONGEBOB_GETUP);
}
@ -132,7 +132,7 @@ void CPlayerStateGetUp::enter(CPlayerModeBasic *_playerMode)
Params:
Returns:
---------------------------------------------------------------------- */
void CPlayerStateGetUp::think(CPlayerModeBasic *_playerMode)
void CPlayerStateGetUp::think(CPlayerModeBase *_playerMode)
{
if(_playerMode->advanceAnimFrameAndCheckForEndOfAnim())
{