diff --git a/Graphics/levels/Chapter03/Level02/Level02.MEX b/Graphics/levels/Chapter03/Level02/Level02.MEX index f6d84ccc6..e39013b3f 100644 Binary files a/Graphics/levels/Chapter03/Level02/Level02.MEX and b/Graphics/levels/Chapter03/Level02/Level02.MEX differ diff --git a/Graphics/levels/Chapter03/Level02/Level02.Mep b/Graphics/levels/Chapter03/Level02/Level02.Mep index fcaa7237a..9a72fbeb1 100644 Binary files a/Graphics/levels/Chapter03/Level02/Level02.Mep and b/Graphics/levels/Chapter03/Level02/Level02.Mep differ diff --git a/source/platform/platform.cpp b/source/platform/platform.cpp index 2e71400b0..9e356e163 100644 --- a/source/platform/platform.cpp +++ b/source/platform/platform.cpp @@ -1379,7 +1379,7 @@ bool CNpcPlatform::alwaysThink() int chapter=GameScene.getChapterNumber(); int level=GameScene.getLevelNumber(); - if ( chapter == 1 ) + if ( chapter == 5 ) { if ( level == 5 ) { diff --git a/source/triggers/tgstop.cpp b/source/triggers/tgstop.cpp index aef16dafd..43876ae68 100644 --- a/source/triggers/tgstop.cpp +++ b/source/triggers/tgstop.cpp @@ -92,7 +92,7 @@ void CGaryStopTrigger::collidedWith(CThing *_thisThing) if ( !m_dropped ) { - if ( GameScene.getChapterNumber() != 1 ) + if ( GameScene.getChapterNumber() != 5 ) { DVECTOR newPos = Pos; newPos.vy -= 8; diff --git a/source/triggers/tteleprt.cpp b/source/triggers/tteleprt.cpp index 973a7e41e..ce7e04384 100644 --- a/source/triggers/tteleprt.cpp +++ b/source/triggers/tteleprt.cpp @@ -73,7 +73,7 @@ void CTeleportTrigger::collidedWith(CThing *_thisThing) { case TYPE_PLAYER: { - if ( chapter == 1 && level == 5 ) + if ( chapter == 5 && level == 5 ) { if ( !CNpcGaryFriend::hasReachedDoor() ) { @@ -93,7 +93,7 @@ void CTeleportTrigger::collidedWith(CThing *_thisThing) { if ( _thisThing->getThingSubType() == CNpcFriend::NPC_FRIEND_GARY ) { - if ( chapter == 1 && level == 5 ) + if ( chapter == 5 && level == 5 ) { // if Gary has touched a teleport on chapter 1, level 5, remember that he has done so