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2 changed files with 3 additions and 5 deletions
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@ -25,6 +25,7 @@
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#include "level\level.h"
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#endif
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#include "game/game.h"
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/* Std Lib
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------- */
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@ -120,7 +121,7 @@ void CPlayerModeBalloon::render(DVECTOR *_pos)
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pos.vx=_pos->vx+balloonx;
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pos.vy=_pos->vy+balloony;
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m_player->getSpriteBank()->printFT4Scaled(FRM__BALLOON,pos.vx,pos.vy,0,0,5,balloonsize);
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CGameScene::getSpriteBank()->printFT4Scaled(FRM__BALLOON,pos.vx,pos.vy,0,0,5,balloonsize);
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}
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/*----------------------------------------------------------------------
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