This commit is contained in:
parent
283121436f
commit
68a827397c
7 changed files with 39 additions and 5 deletions
|
@ -434,6 +434,14 @@ void CGameScene::render_boss_intro()
|
|||
/*****************************************************************************/
|
||||
void CGameScene::think(int _frames)
|
||||
{
|
||||
if(!m_musicStarted&&!CFader::isFading())
|
||||
{
|
||||
// Song is loaded/dumped by the level, and played from here. This just gives some
|
||||
// better timing over when it starts (pkg)
|
||||
CSoundMediator::playSong();
|
||||
m_musicStarted=true;
|
||||
}
|
||||
|
||||
switch(m_gamestate)
|
||||
{
|
||||
case GAMESTATE_SHOWING_LIVES:
|
||||
|
@ -757,10 +765,10 @@ void CGameScene::initLevel()
|
|||
m_levelHasTimer=false;
|
||||
}
|
||||
|
||||
// Song is loaded/dumped by the level, and played from here. This just gives some
|
||||
// better timing over when it starts (pkg)
|
||||
CSoundMediator::playSong();
|
||||
CActorPool::SetUpCache();
|
||||
|
||||
m_musicStarted=false;
|
||||
|
||||
SYSTEM_DBGMSG("InitLevelDone\n");
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue