This commit is contained in:
Charles 2001-04-18 23:12:24 +00:00
parent f338710074
commit 63598d2f73
17 changed files with 363 additions and 72 deletions

View file

@ -27,6 +27,10 @@
#include "enemy\npc.h"
#endif
#ifndef __ENEMY_NGEN_H__
#include "enemy\ngen.h"
#endif
#ifndef __ENEMY_NPLATFRM_H__
#include "enemy\nplatfrm.h"
#endif
@ -109,7 +113,7 @@ const s32 Scale = (512<<12)/(256);
/*****************************************************************************/
void CGameScene::init()
{
{
// Setup Constant Camera Matrix
SetIdentNoTrans(&CamMtx);
CamMtx.t[2]=ZPos;
@ -159,7 +163,7 @@ void CGameScene::shutdown()
{
// CFileIO::EnableASync(false);
shutdownLevel();
CSoundMediator::dumpSong();
CSoundMediator::dumpSong();
m_pauseMenu->shutdown(); delete m_pauseMenu;
s_genericFont->dump(); delete s_genericFont;
@ -179,7 +183,7 @@ void CGameScene::render()
/*****************************************************************************/
void CGameScene::think(int _frames)
{
//#ifdef __USER_paul__
//#ifdef __USER_paul__
// if(!CConversation::isActive()&&PadGetDown(0)&PAD_START)
// {
// CConversation::trigger(SCRIPTS_SPEECHTEST_DAT);
@ -201,7 +205,7 @@ void CGameScene::think(int _frames)
s_levelFinished=false;
}
if(!m_pauseMenu->isActive()&&PadGetDown(0)&PAD_START&&canPause())
{
m_pauseMenu->select();
@ -217,7 +221,7 @@ void CGameScene::think(int _frames)
//PKG
// if(camPos.vx<0){camPos.vx=0;PAUL_DBGMSG("cx<0");}
// if(camPos.vy<0){camPos.vy=0;PAUL_DBGMSG("cy<0");}
//PKG
//PKG
/* if (!s_levelFinished) */CBubicleFactory::setMapOffset(&camPos);
/* if (!s_levelFinished) */Level.setCameraCentre(camPos);
/* if (!s_levelFinished) */Level.think(_frames);
@ -268,15 +272,15 @@ void CGameScene::initLevel()
pos.vx+=64; createPickup(PICKUP__LIFE,&pos);
pos.vx+=64; createPickup(PICKUP__SPATULA,&pos);
pos.vx+=64; createPickup(PICKUP__JELLY_LAUNCHER_AMMO,&pos);
pos.vx+=64; createPickup(PICKUP__BUBBLE_MIXTURE,&pos);
pos.vx+=64; createPickup(PICKUP__BUBBLE_WAND,&pos);
pos.vx+=64; createPickup(PICKUP__NET,&pos);
pos.vx+=64; createPickup(PICKUP__GLASSES,&pos);
pos.vx+=64; createPickup(PICKUP__SQUEAKY_SHOES,&pos);
pos.vx+=64; createPickup(PICKUP__BALLOON,&pos);
pos.vx+=64; createPickup(PICKUP__HELMET,&pos);
pos.vx+=64; createPickup(PICKUP__CORAL_BLOWER,&pos);
pos.vx+=64; createPickup(PICKUP__QUEST_ITEM__TEST,&pos);
pos.vx+=64; createPickup(PICKUP__BUBBLE_MIXTURE,&pos);
pos.vx+=64; createPickup(PICKUP__BUBBLE_WAND,&pos);
pos.vx+=64; createPickup(PICKUP__NET,&pos);
pos.vx+=64; createPickup(PICKUP__GLASSES,&pos);
pos.vx+=64; createPickup(PICKUP__SQUEAKY_SHOES,&pos);
pos.vx+=64; createPickup(PICKUP__BALLOON,&pos);
pos.vx+=64; createPickup(PICKUP__HELMET,&pos);
pos.vx+=64; createPickup(PICKUP__CORAL_BLOWER,&pos);
pos.vx+=64; createPickup(PICKUP__QUEST_ITEM__TEST,&pos);
// CNpcPlatform *platform;
// platform=new ("test platform") CNpcPlatform;
@ -351,6 +355,50 @@ void CGameScene::initLevel()
break;
}
case CActorPool::ACTOR_ENEMY_GENERATOR_NPC:
{
CNpcEnemyGenerator *enemy;
enemy = new ("npc enemy generator") CNpcEnemyGenerator;
ASSERT(enemy);
enemy->setTypeFromMapEdit( actorList[actorNum]->Type );
enemy->init();
enemy->setLayerCollision( Level.getCollisionLayer() );
u16 *PntList=(u16*)MakePtr(actorList[actorNum],sizeof(sThingActor));
u16 newXPos, newYPos;
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
enemy->setStartPos( newXPos, newYPos );
enemy->addWaypoint( newXPos, newYPos );
if ( actorList[actorNum]->PointCount > 1 )
{
for ( pointNum = 1 ; pointNum < actorList[actorNum]->PointCount ; pointNum++ )
{
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
enemy->addWaypoint( newXPos, newYPos );
if ( pointNum == 1 )
{
enemy->setHeading( newXPos, newYPos );
}
}
}
enemy->postInit();
break;
}
default:
break;
}
@ -418,4 +466,4 @@ void CGameScene::shutdownLevel()
Level.shutdown();
}
/*****************************************************************************/
/*****************************************************************************/