From 61bd3a4a458708b7f36cb7253fff1736854808d1 Mon Sep 17 00:00:00 2001 From: Daveo Date: Fri, 20 Apr 2001 22:51:33 +0000 Subject: [PATCH] --- source/game/game.cpp | 2 ++ source/level/level.cpp | 6 ++++-- 2 files changed, 6 insertions(+), 2 deletions(-) diff --git a/source/game/game.cpp b/source/game/game.cpp index 646b2ba50..a7401b053 100644 --- a/source/game/game.cpp +++ b/source/game/game.cpp @@ -185,6 +185,8 @@ void CGameScene::think(int _frames) else if(s_levelFinished) { s_globalLevelSelectThing++; +/*BODGE*/ s_globalLevelSelectThing&=1;; + shutdownLevel(); initLevel(); s_levelFinished=false; diff --git a/source/level/level.cpp b/source/level/level.cpp index 4ab28d92b..ec52329b3 100644 --- a/source/level/level.cpp +++ b/source/level/level.cpp @@ -47,9 +47,10 @@ sLvlTab LvlTable[]= { // C1 {1,1,LEVELS_CHAPTER01_LEVEL01_LVL,LEVELS_CHAPTER01_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL1}, - {1,2,LEVELS_CHAPTER01_LEVEL02_LVL,LEVELS_CHAPTER01_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL2}, - {1,3,LEVELS_CHAPTER01_LEVEL03_LVL,LEVELS_CHAPTER01_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL3}, +// {1,2,LEVELS_CHAPTER01_LEVEL02_LVL,LEVELS_CHAPTER01_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL2}, +// {1,3,LEVELS_CHAPTER01_LEVEL03_LVL,LEVELS_CHAPTER01_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL3}, {1,4,LEVELS_CHAPTER01_LEVEL04_LVL,LEVELS_CHAPTER01_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER1_LEVEL4}, +/* // C2 {2,1,LEVELS_CHAPTER02_LEVEL01_LVL,LEVELS_CHAPTER02_LEVEL01_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL1}, {2,2,LEVELS_CHAPTER02_LEVEL02_LVL,LEVELS_CHAPTER02_LEVEL02_TEX, CSoundMediator::SONG_CHAPTER2_LEVEL2}, @@ -76,6 +77,7 @@ sLvlTab LvlTable[]= {6,3,LEVELS_CHAPTER06_LEVEL03_LVL,LEVELS_CHAPTER06_LEVEL03_TEX, CSoundMediator::SONG_CHAPTER6_BIGWHEEL}, {6,4,LEVELS_CHAPTER06_LEVEL04_LVL,LEVELS_CHAPTER06_LEVEL04_TEX, CSoundMediator::SONG_CHAPTER6_TUNNELOFLOVE}, {6,5,LEVELS_CHAPTER06_LEVEL05_LVL,LEVELS_CHAPTER06_LEVEL05_TEX, CSoundMediator::SONG_CHAPTER6_TUNNELOFLOVE}, +*/ }; const static int LvlTableSize=sizeof(LvlTable)/sizeof(sLvlTab);