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12 changed files with 27 additions and 15 deletions
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@ -44,6 +44,11 @@ void CNpcFallingBlockPlatform::trigger()
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{
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m_isTriggered = true;
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m_timer = GameState::getOneSecondInFrames();
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// Clear collision, flagged with normal - cos rest is solid!
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CLevel &level=GameScene.GetLevel();
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level.destroyMapArea(Pos,COLLISION_TYPE_SLIPPERY);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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