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19e22c0709
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5d2d569864
3 changed files with 61 additions and 21 deletions
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@ -256,11 +256,13 @@ void CPlayerStateIdle::setNextIdleAnim(CPlayerModeBase *_playerMode)
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---------------------------------------------------------------------- */
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static IdleAnims s_unarmedIdleAnims[]=
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{
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// start frame loop frame end frame loop count
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 160 }, // default
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 160 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 80 },
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// start frame loop frame end frame loop count
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLEBIGEYE, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEBIGEYE, -1, 1 },
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{ -1, ANIM_SPONGEBOB_IDLEFACEUPSIDEDOWN, -1, 1 },
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};
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static int s_numUnarmedIdleAnims=sizeof(s_unarmedIdleAnims)/sizeof(IdleAnims);
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IdleAnims *CPlayerStateUnarmedIdle::getIdleAnimsDb(int _animNo)
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@ -282,11 +284,11 @@ int CPlayerStateUnarmedIdle::getNumIdleAnims()
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---------------------------------------------------------------------- */
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static IdleAnims s_weaponIdleAnims[]=
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{
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// start frame loop frame end frame loop count
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 160 }, // default
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 160 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 80 },
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{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
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// start frame loop frame end frame loop count
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 10*60 }, // default
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLEBREATH, -1, 5*60 },
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{ -1, ANIM_SPONGEBOB_IDLEWEAPON, -1, 1 },
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};
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static int s_numWeaponIdleAnims=sizeof(s_weaponIdleAnims)/sizeof(IdleAnims);
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IdleAnims *CPlayerStateWeaponIdle::getIdleAnimsDb(int _animNo)
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